Company of Heroes 2

Company of Heroes 2

14,151 ratings
All Units (170 added)
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Item Type: tuning
File Size
Posted
Updated
16.453 MB
2 Dec, 2014 @ 3:30am
14 Oct, 2024 @ 1:04pm
238 Change Notes ( view )

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All Units (170 added)

Description
2014, 66 new units .. and a LOT of feedback from the community!
2024, 170 new units .. new upgrades / abilities .. customized artwork .. and new mechanics!
This mod adds a ton of content while maintaining the vanilla gameplay.

USF: 34 new units (49 total)
Soviet: 42 new units (56 total)
Wehrmacht: 33 new units (48 total)
Oberkommando: 30 new units (46 total)
British: 31 new units (48 total)

Change-log
https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/350031348

Discord Channel
Discord[discord.gg]

Features
  • 170 new units from commanders, singleplayer, alphas and custom creations
  • 1000+ custom images for a better user experience
  • Many new upgrades to customize units and find new ways to play
  • Expanded tech trees, with new upgrades and more choices
  • Unique structures to access special units like Partisans, Paratroopers and Fallschirmjagers
  • Recreated iconic mechanics such as wreck recovery, medics retrieving wounded soldiers and relocating HQ trucks
  • All factions have light vehicle & tank crew and weapon racks
  • Tanks and rocket trucks perform worse when not crewed by tank crew
  • Improved critical system which depends on impact location
  • Rear hits cause more severe criticals than frontal hits
  • More realistic movement for vehicles and heavy weapons
  • Historically accurate magazine sizes for infantry weapons
  • Unit descriptions contain equipped weapons, effective range and available upgrades
  • Many hidden effects are made visible on unit portraits
  • New defenses such as obstacles, bunkers and emplacements
  • Several broken achievements can be obtained
  • The AI is heavily modified to use the new content and be much smarter, with less cheats!
  • Plane crashes won't instantly kill infantry squads, but the fire will be fatal over time
  • A lot of inconsistencies and bugs from the base game are standardized and fixed
  • The HQ's have additional upgrades to unlock passive abilities
  • Commander abilities that are no longer useful are replaced with other abilities
  • The limit of one heavy tank at a time is removed
  • USF Base Reorganization is included.

AI Improvements
  • Fully adapted to use the expanded tech trees
  • Adapts its build order during the match
  • Communicates with other AI teammates to use different build orders
  • Uses infantry at their most effective distance, and in cover where possible
  • Retreats infantry earlier and moves back with tanks for repairs
  • Better resource management, waits for stronger units and spends everything
  • Expert is much more difficult than in vanilla

Beutepanzer skins
Starbuck has included awesome Beutepanzer skins to his Wehrmacht skinpacks:


Guides

Reviews

Credits

How to install
  1. Subscribe the mod on this page.
  2. (re)Start the game.
  3. Setup a custom game.
  4. Go to Options.
  5. Select this mod at Tuning pack.
  6. And have fun!
How to update
  1. (re)Start the game.
  2. Go to Modding Hub.
  3. Go to Manage (upper right tab).
  4. Click on Refresh.
  5. Wait until all subscribed items are validated and updated, this can take a while.

Final note
This incredible journey took almost 10 years and has truly changed my life. The overwhelming feedback from the community was amazing to work with. A huge thanks to everyone who helped the mod to grow and improve!

This mod is created in 2000+ hours with over 200 updates.
[www.paypal.com]
Many thanks for your support!

***Please read the FAQ before you post your question!***

Copyright 2024 [SneakEye]: This item is not authorized for posting on Steam, except under the Steam account named SneakEye
Popular Discussions View All (168)
31
10 Jan @ 12:42pm
Hello, I've been playing your mod for the last two weeks,I found a lot of things in the game that could be improved
Pocket
6
5 Mar @ 12:43pm
LeFH counter barrage ability not working?
Hektor Riven
3
8 Jul @ 4:47am
Some Minor Requests/Addition
mcbryansagabala
9,423 Comments
SneakEye  [author] 20 Sep @ 9:54am 
@Frost, yes it is.
Frost❄ 20 Sep @ 2:52am 
I have another question, was the veterancy from the vanilla game for the churchill that gives it's turret a free top gunner, wielding a Vickers K, emerging from the hatch next to the commander removed?
Ren 31 Aug @ 3:50am 
@SneakEye, found it thank you.
SneakEye  [author] 31 Aug @ 12:34am 
@Ren, Literally the squad with the name 'Soviet Irregulars'. They are located in the 'HQ of the Partisan Movement' (The structure near HQ which becomes available after constructing one tier)
Ren 30 Aug @ 4:52pm 
Brilliant mod - thank you for this, it has really helped with a lot of achievements. One question though: what infantry counts as Soviet Irregulars? I can't seem to find it
✿ ¦ Felix Femboy ♡ 23 Aug @ 5:19pm 
Absolute sigma mode :CallTheGuard:
Frost❄ 21 Aug @ 5:41pm 
@SneakEye thanks for the response! :steamthumbsup:
HeH462 19 Aug @ 11:11pm 
Oh ok thanks man :)
SneakEye  [author] 19 Aug @ 8:15am 
@Frost, @Hikari, The re-buy upgrades have been removed on purpose, but the squads should still be able to grap new weapons on the ground or from the racks.

I don't think any new content will be added. Currently I am not working on the mod and don't want to promise too much.

@HeH462, Yes they still work.
HeH462 18 Aug @ 9:34pm 
Umm Mr,SneakEye I have a very simple question, does the intel bulletin effect still works in this mod since I can't tell since the units are been modified