Stellaris

Stellaris

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OP Start System - Prosperity Prime
   
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985.290 KB
14 Jun @ 4:38am
17 Jun @ 4:43am
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OP Start System - Prosperity Prime

Description
OP Start System - Prosperity Prime

A Stellaris mod that provides an overpowered starting system optimized for Stellaris 4.0 Phoenix Update's new zone specialization system.

Key Features:
- Zone System Optimized: All planets have specialized bonuses that work with district specialization
- Perfect Habitability: All colonizable planets use ideal_planet_class for 100% habitability
- Strategic Resources from Day 1: Immediate access to advanced resources
- Smart Specialization: Built-in modifiers encourage proper zone usage

The Prosperity Prime System includes:
- Large Homeworld New Eden (Size 25) - Your main starting planet
- Energy Prime (Size 12) - Energy production specialist moon
- Minerals Core (Size 12) - Mining specialist moon
- Paradise World (Size 20) - Research-focused planet
- Farming Haven (Size 12) - Agricultural specialist moon
- Strategic Resource Planets with Volatile Motes and Exotic Gases production
- Resource Asteroid Belt with 4 unnamed asteroids containing minerals and energy deposits

Installation Steps:
1. Subscribe to the mod on Steam Workshop or extract to your Stellaris mod directory
2. Enable the OP Start System mod in the Stellaris Launcher
3. When starting a new game, enable the Prosperity Prime System option in game rules
4. Select this system during empire creation to start in Prosperity Prime

This is an overpowered starting system designed for players who want to skip the early game exploration and colonization phase and jump straight into building a galactic empire.

Source Code: https://github.com/michaelsstuff/stellaris-Prosperity-Prime
10 Comments
Helaheim 24 Jun @ 10:04pm 
Would this work with the Gaia World origin?
Locomotor79 17 Jun @ 4:06pm 
i dopnt mean that you made this i am not talking about how to select this mod
i am talking about how to MAKE such a mod or creat your on Solar system not load the solar system
Mike  [author] 17 Jun @ 10:39am 
I added a screenshot where to select it, hope it helps
Mike  [author] 17 Jun @ 10:36am 
In the empire creator -> Homeworld -> Name & Class -> Starting Solar System (Drop down list) select "Prosperity Prime System"
Locomotor79 17 Jun @ 8:34am 
yes but how did you created the solar system
Mike  [author] 17 Jun @ 4:39am 
I do not know of a planetary creator program / UI, that's why I created the mod :-)
Locomotor79 17 Jun @ 2:46am 
is there planetary creator program so you can make your own star system
Mike  [author] 17 Jun @ 2:08am 
they should be removed I think according to the wiki: https://stellaris.paradoxwikis.com/Celestial_object#Hive

All normal planetary features are removed.
The following planetary modifiers are also removed: Atmospheric Aphrodisiac, Atmospheric Hallucinogen, Bleak, Hazardous Weather, Hostile Fauna, Irradiated, Lush, Natural Beauty, and Wild Storms.
Cyph the Terrible 17 Jun @ 12:32am 
Just to double check: the Modifiers don’t remove on Terraformation into a hive, machine or ecu world?