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in
zzz_pse_government_building_override and
pse_buildings
host_has_dlc = "Utopia"
owner = {
OR = {
has_tradition = tr_psionics_psi_corps
has_tradition = tr_psionics_shroud_psi_corps
}
NOT = { has_origin = origin_endbringers }
}
NOR = {
has_designation = col_resort
has_modifier = slave_colony
}
---------------------------------------------------------------------------------------------------------------------------
destroy_trigger = {
exists = owner
owner = {
NOR = {
has_tradition = tr_psionics_psi_corps
has_tradition = tr_psionics_shroud_psi_corps
}
}
}
Meaning, the research options will only show up if you have *NOT* selected technological ascendancy as an ascension perk.
Or the tech weight is bugged from the missing scripted variable. Can't definitively confirm one way or another. I fixed it in my game by adding that as a scripted variable by modifying the mod files to add that scripted variable after I already selected the AP.