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cw_Backrooms (1.2.2)
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439.006 KB
11 Jun @ 2:30am
24 Jun @ 8:57am
6 Change Notes ( view )

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cw_Backrooms (1.2.2)

In 1 collection by Rissoe
Rissoe's Better Content Pack
8 items
Description
THE MOD IS BUGGY BUT WORKS, BE ADVISED

I heard the community wanted more content, so i made it myself in the form of a new map.

This mod adds:
- an ENTIRE RANDOMLY GENERATED MAZE (that syncs in multiplayer!)
- Functioning item / artifact spawning
- Really well optimized so even a potato pc could run the mod

How the mod works:
Each round has a 1/5 chance of loading this map instead of the intended map. You will spawn somewhere random in the maze and your goal is to get to the middle where the bell is and escape, while recording monsters along the way!

Important notes:
- The mod is still being worked on, i could add more features later.
- Sometimes you can spawn in an enclosed room, this is just how the randomized maze generated and i can do nothing about it. If this ever happens, just restart. Spawns are randomized so the odds of you spawning there again are really small.
- Sometimes the bell on the main menu vanishes, this is purely a visual bug and will be fixed later.
- Yes the title is a gmod reference.
- Big Slap is still a menace.

Planned features:
- Better Enemy patrolling
- More variations for walls
- Bug fixes, mostly for monsters
- Map Variants
- Party Popper making you teleport to another spot on the map (for if you get stuck)
- Non-Gravity broken cameras to prevent them from falling into the void when the backrooms generate

1.2.0 patch
- Added more wall variants (pillars and gaps)
- Added back colored monsters
- Increased Monster Spawn rates by 2x and Tools by 3x
- Made the map a bit brighter
- Fixed bug with spectating another player and map unloading
- Fixed some z-flickering / walls glitching
- Fixed enemies moving while attacking
- Removed a log message that would just spam "DO IT PLEASE"
- Fixed spawning again so now it can spawn you everywhere in the maze
- Few small fixes

1.2.2:
- Increased monster spawns to 3x

Consider donating btw really helps me with these mods: https://ko-fi.com/rissoe

And of course...
Everyone needs the mod for it to work!
Popular Discussions View All (2)
17
18 Jul @ 3:42pm
Mod suggestions
Rissoe
0
13 Jul @ 5:46pm
not trapped
skip.br
122 Comments
Rose Colored Lenses 27 Aug @ 5:25am 
o7
Problematic 24 Aug @ 1:59pm 
i just had one of the worst timing for this mod to happen. Me and my friends were really far in to the game when the absolute worst thing happened. We all spawned together in a closed room and couldn't get out. This always happens to me.
Problematic 24 Aug @ 1:54pm 
I always come back.
Problematic 24 Aug @ 1:51pm 
Guess who's back in your comment section?
Immortal 19 Aug @ 9:04am 
cool
metal_koks 10 Aug @ 12:05pm 
plis give my new monster
[TTV] MarceliumVT 6 Aug @ 10:33pm 
keep getting spawned in locked off areas, can't play this map
Rissoe  [author] 3 Aug @ 12:50am 
@renoxx i could increase the chance again but a setting could make the mod really buggy because everyone would have to put that setting on the same option otherwise the mod breaks because some people go to the rooms and some don't
Could you add settings so that you can individually adjust how often it spawns, because 1 out of 5 is quite often and it often happens that it spawns in succession, and since it's very difficult to survive because you rarely or never find the dome and it's more luck-dependent, I would personally want to set it less often.
NateGunRay 1 Aug @ 9:31am 
do teamates spawn away or together