RimWorld

RimWorld

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(1.6, 1.5) SOS2 PA's SSP Forked
   
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24.819 MB
11 Jun @ 8:55am
19 Aug @ 4:19pm
8 Change Notes ( view )

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(1.6, 1.5) SOS2 PA's SSP Forked

Description
This is a forked version of Prototype Alpha's Super Starship Parts for Save Our Ship 2 (SOS2) in 1.5. This version is completely in English (No longer Chinese) with some new textures and modifications to balance and differentiate the various items added.

Noteworthy additions:
-a new tier of heatsink and coolant tank, each with 8x the capacity of the normal variants.
-A new expensive reactor building, that uses an entanglement manifold to vent and store heat while producing power (And its 2 upgrades)
-multiple new engines for large ships (Advanced chemfuel, nuclear, and even electric engines)
-A quantum analyzer building that uses a manifold to double the research speed of nearby research benches, useful for the extreme research costs of this mod.
-Ship armor with multiple tiers. This mod currently has medium and heavy variants (with their own airlocks as well), with 2500 and 5000 hp respectively. These take extra steel and plasteel instead of components to build.
-Two new tiers of artificial soils, one with a fertility matching rich soil (140%) and another matching hydroponics (280%). These are very expensive to build in bulk but do not take power.

Disclaimers:
*The buildings from this mod take a lot of raw resources and advanced components to make, so I would recommend a mod like Advanced Deep Drill or Advanced salvage bay to help you gather the stuff for them
*Requires SOS2 and probably incompatible with the original super starship part mod, didn't try it though.
*1.6? This works in 1.6 as far as I'm aware, the only issue being that you can not click-drag the ship hull armor blocks that I added. as of 7/26/25 SOS 1.6 is in beta but available on github from the original steam page. I could make a standalone mod for the artificial soil if people want it, but i'm sure there are better alternatives.

If you have any suggestions for new items or buildings, let me know.

If the original author requests, ill take this down.
9 Comments
Lm416  [author] 24 Sep @ 10:01am 
@tyrant the original (made by Prototype Alpha) was in mandarin so i translated it with the help of google along with some of my own additions/changes.

@Koshia thats probably something I did accidentally and not just you. I only really changed the colors and dimensions for most of the engine sprites. (the code lets you just explicitly define the hitbox in x,y width but the drawing scale is a weird multiplier that I couldn't perfect. If you want you can draw new ones. I'm a horrible artist and too lazy to do that much work myself. If you decide to, message me directly on steam to make sure I get it.

@PapaEnclave maybe, depending on how the code is done for them. If it is as simple as changing a value or two I'll be happy to. In other words, I'll look into it.

I'm pleasantly surprised this got even 200 subs.
PapaEnclave 9 Sep @ 9:47pm 
any chance for advance ship shields
Koshia 29 Aug @ 12:37pm 
The graph for the advanced engines seems to be stretched too mach and left blank gap between segments. I'm not sure if that's my local issue or its the same for everyone. If you need a new figure for the engine perhaps I can try to draw some new ones.
Tyrant 19 Aug @ 4:32pm 
Why is this marked as a Translation?
Lm416  [author] 19 Aug @ 4:27pm 
(8/19/25)- works with 1.6, only issue I saw (feel free to report more) is that the armor blocks added can no longer be click-dragged to place multiple at the same time. Annoying, but not gamebreaking.
БольШая Poпа 15 Jul @ 12:03pm 
nice
Lm416  [author] 17 Jun @ 8:50pm 
(6/17/25)- Added 2 new tiers of artificial soil for spaceships, one the equivalent to rich soil and the other to hydroponics. They don't take power to use but can get pricey. Check "Change notes" tab for updates in the future.
Lm416  [author] 17 Jun @ 4:09pm 
(6/17/25)- adjusted cost for the trinity-type nuclear engine (big green one) to be like a tenth of the cost (It was originally more powerful but i nerfed it and forgot to make the cost reflect it) and added nuclear fuel cell storage for both ion engines. These shouldn't be consumed but are needed to stabilize and move other ships.
Lm416  [author] 15 Jun @ 6:35pm 
(6/15/25)- should have a new update with smaller (2x2) variants of heatsinks and coolant tanks for smaller spaces. They maintain the same 8x efficiency as the larger versions. Also added heavy ship armor, another piece of hull with 5000 hp unlocked with starflight basics.