Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If someone ever wants to collab with me and do the drawing though, I'll gladly provide the functionality side of that mod :p
Whenever testing a mod for bugs use vanilla dev mode instead of EDB Prepare Carefully to avoid things like that from happening.
I have to manually remove them from the HEALTH screen.
Gotchu! Thanks for looking into it. Hopefully itll be an easy fix :)
And great to hear about modding! Comments are always helpful.
Also, if you're curious, you can view these defs such as this mod by going into your mod manager and opening the mod folder, then just straight up open the XML files in windows notepad (and edit them if you like). I often leave comments in my def files in case users want to edit something, so feel free to if you want to as well.
Ill give as much info as i can. (never modded rimworld)
-The balaclavas are from combat extended i believe. That or vanilla, if there is one (yes ive never played vanilla). Its a 2 hole type. (only eyes cutout)
-On EDB prepare carefully, its sorted into the SKIN (HEAD) category.
If youd like more info, we can do a quick add and call and show.
There's also a decent chance that I can't fix it and it would (potentially) be on the other mod to do that, as these visors are drawing on layer 61 and are EyeCover under body part group Eyes, which normally would not conflict with something like that afaik.