Portal 2

Portal 2

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Testing Because We Can 007
   
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Testing Because We Can 007

In 1 collection by StrixCZ
Testing Because We Can
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Description
My most ambitious map to date, this beast took a while to make, both in terms of working out the mechanics (while hopefully blocking all exploits) and fitting into the map maker limits (by the end, I was adding objects - mainly decorations - one by one to try if it produces an error on rebuild, which was quite time consuming). It's also the most challenging map in the series so far (mainly due to its size and steps needed) but I'd say it's still in the "medium difficulty" region. Anyway, have fun (and I'd love to hear your thoughts on it)!

(If you enjoyed this, be sure to check the rest of the series - it has some basic storytelling so playing from Episode 1 is recommended for best experience!)
3 Comments
StrixCZ  [author] 18 Jun @ 8:59am 
Ok, the (hopefully) final UPDATE is up - fixed a couple more possible shortcuts and reworked two parts of the map to make navigating it more intuitive. Now it's the map that it should have been from the beginning :D
StrixCZ  [author] 12 Jun @ 6:52am 
And one more UPDATE (mainly to prevent more exploits).
StrixCZ  [author] 11 Jun @ 11:48am 
UPDATED: I rebuilt a chunk of the inside of the tower to block an unintended shortcut found by bullfrog (thanks again for beta-testing!) and also made a few QoL fixes while I was at it... :p2aperture: