Solasta: Crown of the Magister

Solasta: Crown of the Magister

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The Long Departure
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10.251 MB
9 Jun @ 3:33pm
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The Long Departure

Description
A single player adventure. To play, UNFINISHED BUSINESS is required. It's in a semi beta state as balancing is difficult to do.

To start correctly: UNFINISHED BUSINESS > GAMEPLAY > CAMPAIGNS > OVERRIDE PARTY SIZE > Change to 1. You will then choose a single player to begin with, not the standard four.

You will begin with a level 1 (or 2 character if you wish) who will end up level 16 by the end. Your lone character will be the only one gaining experience despite others joining on the journey, more on that below.

Also, set magic items to be identified during short rest, unless you are choosing a character who can cast identify as a ritual. To do this:
UNFINISHED BUSINESS > GAMEPLAY > CRAFTING AND ITEMS > IDENTIFY MAGIC ITEMS ON LONG OR SHORT REST.

The world map is used to show scale and locations but does not have custom encounters between node travel set. Feel free to turn them off and have travel between nodes be done as fast as possible. This can be done via the Solasta in game options, not through unfinished business.

Most scenarios have several ways to solve or proceed. Some have up to seven different ways. If an error is found, please let me know should you have the time or inclination.

Other characters will join you on the journey. They have various limitations:

-They cannot level up.
-They cannot change equipment of any kind.
-They cannot be resurrected upon death.

+They can be healed and affected by other spells and potions, but not revived.
+They are able to cast spells and use abilities but cannot learn new ones.
+They can regain spell use with a long rest; short rests do not regain spells as far as I am aware.
49 Comments
Lninefingers  [author] 20 Aug @ 9:53am 
@seangeno The "perfectly shaped pearl" found in the Mausoleum is what Forley wants. I don't remember creating a custom emerald of any kind. Either way, its the pearl that works. Strake manor comes much later. The update is being worked on currently. I'll put it in big bold letters at the top when its done =)
Lninefingers  [author] 20 Aug @ 9:50am 
@Dareshiranu Try leaving the town through the north exit, it should take you to the world map. Let me know if the mountain pass is available for travel. If not, please let me know.
seangeno 19 Aug @ 6:38pm 
I might take a break and watch for an update. Amazing undertaking, L9
seangeno 19 Aug @ 6:37pm 
I love this but can't get past the 'starting area'. never could find a gem for forley - he didn't want the nice emerald? so i misty stepped over and knocked down the log myself . . . now my tiefling fiend warlock and yarwick can get to the dock - but not lycus. Is that the only thing holding me up? also cant get into the manor - is there a Bag of keys somewhere?
Dareshiranu 19 Aug @ 2:59pm 
Well, that was a nothingburger. I resolved the Caglio/Spider scenario, siding with Caglio since I'm a Warlock and felt some camaraderie. Got a troll heart for the witch from him and now have no more quests within or without the town to do. No escape for me alas. It seems the end of the line unless I'm supposed to save before trying something and doing differently - like side with Spider. I applaud those who've managed to surpass my seemingly feeble progress. I'm going to bag it and try doing something else with a single character, that at least looks to be fun to try.
Lninefingers  [author] 19 Aug @ 11:37am 
@Dareshiranu The Caglio/Spider scenario has to be resolved to move on.
Dareshiranu 18 Aug @ 2:28pm 
I'd add that I've played RPG's paper and PC, since they've existed. So I'm not a stranger to a lack of handholding. But when the default tools available in the interface fail to provide information, like using the Alt key to find things it does become a bit... tedious to just wave my cursor around hoping I get a response. I have a high rez ultrawide (G9), it's easy for things to escape my notice despite my best efforts given the real estate I deal with.
Dareshiranu 18 Aug @ 2:24pm 
Can someone at least give me a clue about how I can get out of town? I've, as I said, gone to the brothel and caravan then returned. But have no other destinations available and nobody I talk to gives me any further goals. I suppose I could backtrack and see if something turns up. But currently I feel like I'm spinning my wheels. Otherwise it's conceptually intriguing, at least.
Lninefingers  [author] 18 Aug @ 2:06pm 
@Darishiranu Without spoiling everything, its difficult to say the why/when of every locked door. In the case of Caglio and Spider, they each have their personal vaults or stashes. Depending how you go about resolving that scenario you will either access one or the other, or possibly neither. I believe that scenario has seven different variations IIRC.
Lninefingers  [author] 18 Aug @ 2:04pm 
@pbalfe Hey thank you. This definitely needs a polish and update. One that is forthcoming...eventually. Leaving out the quest log was purposeful, but I may include it. I grew up playing rpgs without quest markers which forced the player to pay closer attention, so I do occasionally don rose-colored nostalgia glasses. I know I rest in the vast minority of players who prefer that.