Curse: The Eye of Isis

Curse: The Eye of Isis

36 ratings
Full Keyboard Controls Setup(Makes playing this game more comfortable and enjoyable)
By Lacusso
Curse: The Eye of Isis is a pretty good Action/Horror game but this old console to PC port have it's difficult and uncomfortable button placement.

Here my setup guide to making the gameplay much better with a Full Keyboard Controls Setup(Makes playing this game more comfortable and enjoyable) guide.
   
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The Adjustments
After starting the game, go into the option menus and switch the 'Control Set-up' to Joystick mode


Than enter the key configuration sub menu and apply the following buttons shown in this screenshot.


Apply the following:
Run - 'Shift' key
Change Aim - 'A' key
Aim - 'D' key
Body Part Aim - 'S' key

There are still some other keys you can set but I will leave those out as each players might have different ways to place them to their likings.

Now, after setting up the above buttons, your can now enjoy abit better in this game.

Place your Right Hand on your keyboard Numpad Arrows Key instead of the normal set of Arrow Keys.

Place your Left Hand with your Thumb on the Spacebar and your other fingers on the rest of the keys the we binded above.

That it's, this setup allow you to place both hand on the keyboard fully in reach of the F1 to F4 Keys and playing the game without using your mouse. How this helps better anyone gameplay of this game.

Cheer!~


5 Comments
Button Eyes 26 Jun, 2024 @ 9:29pm 
My configuration is a bit different from yours, yet still comfortable, and I try to keep them in line with the "usual" game controls. My controls are:

Run: Shift
Inventory: Tab
Change aim: D
Aim: W
Body part aim: A
Action: Space
Reload weapon: R
Tal 12 May, 2023 @ 1:42pm 
thanks
RandalMcdaniel 14 Sep, 2022 @ 8:19pm 
ohh i had n oidea you could aim at diff body parts thankyou so much!
Mysterious Bride ❤ 12 Apr, 2015 @ 7:04pm 
Thanks so much for this guide. I will try out your suggestions. :csdsmile:
Cigam 18 Dec, 2014 @ 10:44am 
Thanks for the tip. I Ended up binding reload to R and inventory to X as well.