Crusader Kings III

Crusader Kings III

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Imperial Law – Admin. Law Control
   
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303.548 KB
7 Jun @ 6:38pm
8 Jun @ 2:47pm
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Imperial Law – Admin. Law Control

Description
This mod adds two game rules that let you decide, at game start, whether Administrative vassals can declare wars or not.

Paradox recently added new laws to the Administrative government type, allowing the Emperor to control whether vassals can declare external wars or dispute territory within the realm. However, these laws are not applied by default at game start, and AI rulers rarely pass them on their own.

With this mod, you can choose which law will be automatically applied to all Administrative Empires when the game begins.

It also includes a temporary (and admittedly ugly) fix for a vanilla bug where powerful vassals appear twice in the law change screen. That bug caused the window to overflow and made the "Change Law" and "Cancel" buttons unclickable when playing as an Administrative Empire.
9 Comments
Acto 13 hours ago 
It still works.

I would expect it to not work anymore when All under Heaven releases though.
JesusChristIsLord 23 Sep @ 9:55am 
still need update
JesusChristIsLord 12 Sep @ 2:48pm 
I dont think so, but this needs update now
MatheusMod 12 Sep @ 2:09pm 
save game compatiable?
JesusChristIsLord 24 Aug @ 2:08pm 
Has this been working and save game compatiable?
Барбосян 1 Aug @ 11:19am 
does it work
:Toxic_Geralt:
Shago  [author] 8 Jun @ 2:51pm 
@massimo.mancini Fixed the problem, the law won't revert anymore. Only problem now is that AI will usually revert back the provincial border policy to Tentative. That happens due to AI personality, which i don't want to change right now.

But the External War will now stay the one you picked.
Shago  [author] 8 Jun @ 2:09pm 
@massimo.mancini I'll test it out again.
massimo.mancini 8 Jun @ 1:38pm 
The mod doesn't work for me. When I start a new game with the option "banned external wars", after a few days, the game simply change the laws selected with the game rules with the vanilla laws (wich admit external wars). I tried a game just with this mod activated, so it's not possible is a conflict with another mod.