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tools&extras>steam workshop
select your local mod>publish mod
if i recall it was that easy
i also took description.txt and _publishinfo.txt from another mod and filled in my own settings
is it that part that you need or is it how to get the local mod to show up on the installed mods
from files rise of nations location>mods and created a folder named Disable buildings
i had my script (.bhs or something like that) description and publishinfo
and then the mod was shown on the ingame mods