RimWorld

RimWorld

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CaravanSpeed远行速度Patch
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
661.094 KB
3 Jun @ 5:49am
12 Jul @ 1:40am
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CaravanSpeed远行速度Patch

Description
Caravan speed is unrelated to the pawn move speed in vanilla, this mod try to change it.

Increases caravan travel speed when there are members with above 100% move speed. If multiple such members exist, their bonuses are averaged — similar to the logic used for mounted animals. The speed bonus is configurable.

Optional: Includes animal movement speed in calculations (off by default).

Supports Vehicle Framework, allowing your pawns to sprint while "carrying a tank". Disabled by default.
16 Comments
The Child Of War 23 Jul @ 1:59am 
ooooooh ok I didn't understand it like that but thank you for the answer have a great day
Kutake  [author] 22 Jul @ 5:59pm 
@The Child Of War
The speed boost only applies if the pawn's movement speed is higher than the vanilla default. If there's no increase, the caravan speed won't be affected, regardless of the multiplier setting.
The Child Of War 22 Jul @ 9:16am 
doesnt seem to work even if its 0.1 or 5 nothing is working
Kutake  [author] 15 Jul @ 10:44am 
@过场动画中
有可能是速度过高,导致寻路代价几乎一致,建议不要设置太高
过场动画中 15 Jul @ 9:21am 
我设置这个的速度是0.1 然后会导致远行队寻路错误 变成螺旋状 没有红字报错 不知道为什么
Kutake  [author] 12 Jul @ 9:57am 
@Etios_Horus
work fine here in my 1.6, any error log or detail?
Etios_Horus 12 Jul @ 9:23am 
Does not seem to work, either at 0.1 speed or at 5 speed
SanguinarcAQL 12 Jul @ 2:51am 
Thanks for the update ma dude :steamthumbsup:
Kutake  [author] 11 Jun @ 3:00pm 
@Spicy
The calculations are done after the vanilla speed logic, so is highly compatible and safe to add or remove mid-game.
Performance impact is minimal — the logic is lightweight and only runs during caravan movement updates.
Spicy 11 Jun @ 2:17pm 
how well does it perform? when are the calculations made? would it be fine to remove mid-game?