Sea Power

Sea Power

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The Royal Navy Mod Pack
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Timeframe and Location: 1950s, 1960s, 1970s, 1980s
Mod Type: Custom Model
Alignment: NATO
File Size
Posted
Updated
834.441 MB
31 May @ 8:34pm
1 Oct @ 8:11am
46 Change Notes ( view )

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The Royal Navy Mod Pack

In 1 collection by skyblazer
Nations of the World Mod Collection
10 items
Description
The Royal Navy v0.4.151

Step back into the tense waters of the Cold War with this ship mod pack, bringing the might of the Royal Navy to Sea Power: Naval Combat in the Missile Age. From guided missile destroyers to nimble frigates, this mod recreates Britain’s seaborne power projection during a time when every sonar ping and radar blip could spark global conflict. Command a fleet forged in the shadow of the Iron Curtain and test your mettle in a high-stakes maritime chess match.

Included Units:

Royal Navy (RN):
Surface Combatants:
Type 12(m) Rothesay Class Frigate
Type 12(I) Leander Class Frigate - Batch 1, Batch 2,Batch 3
Type 21 Frigate(Kitbash)
Type 22 Frigate Batch 1
Type 42 Destroyer-Batch 1, Batch 2, 1982-Refit
County Class Destroyer-Batch 1(1975),Batch 2(1975),Batch 2-Refit(1982)
Invincible Class Cruiser Carrier 1982,1982-Refit
Centaur Class Light Commando Aircraft Carrier
Centaur Class S/VTOL Aircraft Carrier
Centaur Class CATOBAR Aircraft Carrier 1963 Air wing,1973 Air wing

Underwater Combatants:
Oberon Class Submarine
Valiant Class Nuclear Submarine
Churchill Class Nuclear Submarine
Swiftsure Class Nuclear Submarine

Helicopters:
Sea Lynx
Westland Wessex
Westland Wasp
Westland Sea King(Kitbash)

Aircraft:
English Electric Canberra Bomber
Harrier FRS-1(Early)(Kitbash)
Harrier FRS-1(Kitbash)
Harrier GR3(Kitbash)
Sea Vixen FAW.1
Buccanneer S.1
Buccanneer S.2
Buccanneer S.2B
Sea Gannet AS.4
Sea Gannet AEW.3
Sea Gannet AEW.7(Alternate History)
Sea Gannet ECM.6

Special Thanks and credit go to:

Royal Navy/Falkland's Mod Team:
L963
Cookiesaurus
BunterGoesHard
Longbow
Britishguy
Brothermunro
IcEm4n
Darthmac_92
MrChiaow
And Petrouvis


Testers, and those who have contributed to the mod pack:
CT Aviator
Saelll451
Hoovercopter
Plasm@n
Angusbeef
AllTheKingsMen
Autiepup


This mod requires Sealifter, Anchorchain, and Preloader.zip to be installed to work

Sealifter, Anchorchain, and Preloader.zip Installation Guides:

Simple Install Guide by Skyblazer

Sealifter and Anchor Chain guide by Brothermunro
Popular Discussions View All (1)
31
26 Sep @ 1:07pm
Bug report
skyblazer
168 Comments
Kirameki 14 hours ago 
Hello, I think the range value on the Sea Skua could use some adjustment, might I be bold to suggest that 25nm was typed in instead of 25km xx
abpetrini 5 Oct @ 11:39pm 
Hello. Thank you so much for this MOD. It made my project a reality. I know some one is working on an Type 82 DDG. Is there planes for adding HMS Ark Royal(Audacious class), Eagle(Audacious class) and Victorious?
SSG Beard [506 IR] 4 Oct @ 7:13am 
Thanks for the mod. Unfortunately I'm getting a CTD if I use this with NTU.
petrouvis01  [author] 1 Oct @ 1:49pm 
@Admiral_Idiot,it shoud work now there was a language ini issue with the Centaur class,it has been fixed with the latest update.
Admiral_Idiot 30 Sep @ 3:18pm 
Hey all, just wanted to say great mod! Just playing For the Commonwealth and Hermes has decided it doesn't like being named in the mission as Hermes. Not sure if it's an issue with the mission or mod, but thought I'd comment it here just in case!
petrouvis01  [author] 30 Sep @ 8:29am 
@Cdodders it could be on the Ark Royal class and not the Centaur class.
Cdodders 29 Sep @ 3:48am 
petrouvis01, it was in service with the FAA Buccaneers on carriers, near the end of their Carrier Careers. As I am playing the For The Commonwealth scenario pack, it seems strange for there to be no Martels in 1976
petrouvis01  [author] 29 Sep @ 1:08am 
Cdodders,was it an in service loadout or just a test though?
skyblazer  [author] 28 Sep @ 11:10pm 
Yeah going to BuOrd discord server is the best place to goto for Mod support. Just having the logs helps a lot
still_guns 28 Sep @ 4:50pm 
@skyblazer I definately have all of the required files. I even redownloaded them from the anchorchain github but it's still not working. The weird thing is , it's not every ship in the mod. The County's work fine, the 63 and 73 Centaur's work fine, but the 82 Centaur and the Invincible's won't work correctly. I keep seeing "[General] ERROR: NullReferenceException: Object reference not set to an instance of an object"

I looked in the logfiles, and it could be the landing lights and the tiedown lugs? I can upload them in the BuORD Discord.