Sid Meier's Civilization V

Sid Meier's Civilization V

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CrocWorks' Fire Emblem Civ: Kilvas - Naesala
   
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10.470 MB
30 May @ 4:26pm
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CrocWorks' Fire Emblem Civ: Kilvas - Naesala

Description
Black wings.... Among humans these are considered bad omens, are they not? Then take these omens as fact, and let them herald you to the afterlife!

UA: Pact-torn Pirates - Declaring war on a City-State or Civilization you have allied/befriended for 10 turns will kill 1 Pop in their capital and steal all yields for one turn. This will reoccur at the start of every 5th turn while that same war is ongoing.

UU: Darkwing Corsair - Replaces the Privateer. Darkwing Corsairs are a cheaper and weaker alternative to the traditional Privateer. Use their hit and run abilities to be able to swipe at a city and get out with the loot. While they aren't particularly strong on defense, they are capable of shielding land units even if they aren't embarked.

UB: Coin Forge - Replaces the Forge, granting an extra 10% Production towards Land and Naval units and 1 gold per non-food resource that can be improved by a mine, quarry, or fishing boat (e.g. Silver, Stone, and Pearls). Units trained in this city can select a special promotion based on the resources near this building.


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Mod Support:

UB can provide buffs for resources from other mods that fulfill the requirements.

KFER: prefers Ashera
Affinities: Dark
Civ 4 Traits: Protective, Seafaring

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Thank you to everyone at https://discord.gg/bCvvftW for your support, interest, and for answering any coding questions I had.

Come check out our group if you are curious about the next projects in development.

I do not own Civ 5 or Fire Emblem; I'm just a fan who wanted to put them together
1 Comments
Exxod 3 Jul @ 2:07am 
Very fun to play with! It's worth noting that if you capture a betrayed civ's capital, you'll stop gaining stolen yields, as the UA doesn't recognize the new capital.

The Coin Forge felt really neat, but I wasn't sure what to do with promotions that were given to non-combat units.

Darkwing Corsairs were crazy strong at 6 movement, and gaining movement upon promotion.