Left 4 Dead 2

Left 4 Dead 2

92 ratings
Expanded L4D2 Common Infected Variations
2
   
Award
Favorite
Favorited
Unfavorite
Infected: Common Infected
Game Content: Models, Textures
File Size
Posted
Updated
408.178 MB
28 May @ 8:46pm
26 Jul @ 2:20pm
20 Change Notes ( view )

Subscribe to download
Expanded L4D2 Common Infected Variations

Description
what this crap does
I was never fond of L4D2's default common infected heads. The heads, while being diverse model wise, lacked any originality in the form of textures.

The default heads had only a whopping 5 texture variations for males (three of which were based on the exact same bald white guy), and only 4 for females - which, when compared to L4D1 was a massive downgrade. Additionally, there were only 7 diverse head models, all of which felt lazy, bland, and boring to look at.

However, this mod seeks to improve that by adding over.. fuark... that's alot 150+ different head/texture variations per zombie. These additional head variations are mixed in with the default common heads, all of which do not conflict with the original game's artstyle whatsoever and feature functioning gore and burn textures. This is all done using a super duper lightweight randomization system that takes full advantage of the common infected shader.

depending on demand i might make a version that uses the l4d1 head textures so that they fit the GRITTY BEYTA artstyle.

Additionally, these models include support for Extended Common Infected. Feel free to delete the original mod, as this one is a compelte replacement.

changes and crap
  • mudmen can now spawn with either a tanktop or overalls! they also have much more deformed, screwed up faces.
  • military zombies have now been completely redone. they now use improved enforcement assets (thanks sirwololo and wendigo!). They have a chance of spawning with helmet, gear, goggles etc. instead of the t shirts they usually spawned with. i thought this looked better than the shirt and cargo pants they usually spawned with.
  • fireman zombies now spawn with more variations! they now have a chance to have a helmet, goggle, no helmet, or gasmask.
  • cargo pant men zombies may spawn with a tanktop aswell. ruh roh. a whopping one additional variation.
  • biker and construction worker 2 zombies now have a 30 percent chance to be fat. i thought it'd be a neat little experiment and would make them a bit of a unique encounter.



CREDITS:
Roadcrew w/o ear protection (common_male_roadcrew02) by Vinnie
Roadcrew w/o ear protection (rain) (common_male_roadcrew_rain02) by Vinnie
L4D2 Firefighters (common_male_fireman) by Skessler and SirWololo
L4D1 Firefighters (common_male_fireman_l4d1) by Skessler, SirWololo, Vinnie
L4D2 Military (common_military_male_l4d2) by
L4D2 Police Officer (common_police_male_l4d2) by Vinnie and Skessler
L4D2 Worker (common_worker_male_l4d2) by SirWololo
Inmates (common_male_inmate) by Skessler
Sanitation Workers (common_male_sanitation) by SirWololo
Fishermen (common_male_fisherman) by SirWololo

T-Shirt with Jeans Males (common_male_tshirt_jeans) by Vinnie
T-Shirt with Jeans Females (common_female_tshirt_jeans) by Vinnie
Hoodie Males (common_male_hoodie) by Skessler
Hoodie Females (common_female_hoodie) by Skessler and SirWololo
Track Jacket Males (common_male_trackjacket) by Blooper Reel
Civilian Polo Males (common_male_polo_generic) by Blooper Reel
Cilivian Polo Females (common_female_polo_generic) by Vinnie, Zetnus and Blooper Reel
Female Bikers (common_female_biker) by Zetnus

improved casual civilian credits
Skessler: Assets models from Extended Common Infected
Vinnie and Sirwololo: Assets models from Enhanced Common Infected mods and new textures
Jaiz and Cold Front Team: Assets models from Cold Front
Nelson340 and DWBoyGamer: Textures from Double CI Palettes+other infected edits
Querentin: A Watch from Definitive L4D1 Arms Overhaul
Wendigo: Editing

Staff Polo Females (common_female_polo) by Zetnus
Burger Tank Males (common_male_burger_tank) by SirWololo, Vinnie and Skessler
Burger Tank Females (common_female_burger_tank) by SirWololo, Vinnie and Skessler
Militia members (common_male_militia) by SirWololo, Vinnie and Arkheing


Overkill Software: Several head scans I used as a base. The riot zombie visor.
Valve: Half life 2 beta facemap scans
62 Comments
Saint 2 Oct @ 6:55am 
i have this idea where if u could add more police variants with different clothing
FinnsDemise 30 Sep @ 6:45pm 
gore seems to not work on certain CI, such as the police officers and military infected. Is it possible that one of my mods may be causing this issue?
tokinad 30 Sep @ 12:14pm 
does it work with other improved common infected?
Saint 29 Sep @ 8:36am 
Like this mod hoping it will be compatible with improved rayford ci and improved whispering oaks ci and probably others
the man from home alone 23 Sep @ 4:23am 
i really wanna like this mod but i have so many common infected addons and i have no idea if this will work with these!!
i have
Extended Common Infected
Improved Rayford residents
L4D1 common infected overhaul
L4D1/2 population mix
proper L4D2 population
Complete extended population
Un/Common infected Re-population
correction to population
Imrpoved deep southerners
improved M.I airport staff
improved l4d2/l4d1 roadcrew
improved casual civillian
improved whispering oaks staff
improved l4d1/l4d2 ceda
Enhanced L4d2/l4d1 riot
improved enforcement
corrected nav
and many more
Will this mod work with all these common infected mods?
Darth Shizo 13 Sep @ 2:40am 
Can you add improved whispering oaks staff please
mastorakos aggelos 8 Sep @ 12:01pm 
nvm it was a mod causing it. love your work
nelson01023  [author] 1 Sep @ 5:26pm 
@mastorakos aggelos i need to see what you mean what variations are messed up show me on tumtara common infected please
nelson01023  [author] 1 Sep @ 5:26pm 
I would very much like it if you would provide screenshots. My mod does not touch the body pile textures at all
Calvin491 1 Sep @ 1:37pm 
Nelson, I keep seeing checker patterns on body piles, doesn't seem to be from interference from other addons I got installed.