Total War: WARHAMMER III

Total War: WARHAMMER III

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Fixed Allied Outposts Radious Expansion (Submod)
   
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Tags: mod
File Size
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1.453 MB
28 May @ 7:48am
1 Change Note ( view )

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Fixed Allied Outposts Radious Expansion (Submod)

Description
This mod is a submod for Fixed Allied Outposts by Maggot and Radious, what it does in a nutshell is give the main feature of Fixed Allied Outposts (the ability to recruit any unit from the allied faction's roster once you built a tier 3 Allied Outpost) to units added by Radious, there are also a few special units that were restricted to certain factions (like Malevolent Dryads) that are added to the Allied Army Roster.

Here is a list of the additional features:

High Elves:
Added the Avelorn Dryads, Tree Kin and Treeman to the Tier 3 Allied Outpost.
Added the Shadow Walker, Gate Guard and Mistwalker Units to the Tier 3 Allied Outpost.
Wood Elves:
Added the Malevolent Dryads, Tree Kin and Treeman to the Tier 3 Allied Outpost.
Added Drycha’s wild forest spirits to the Tier 3 Allied Outpost.
Vampire Counts:
Added the Sylvanian Crossbowmen and Handgunners to the Tier 3 Allied Outpost.
Vampire Coast:
Added the Sartosan Free Company and Militia to the Tier 3 Allied Outpost.
Tomb Kings:
Added Arkhan specific units to the Tier 3 Allied Outpost.
Daemons of Chaos:
Added all the monogod specific units added in Radious to the Tier 3 Allied Outpost, so if your allied with Daniel you can recruit all the units added in Radious that would normally only be available to monogod factions.
Kislev:
Added the Armoured Kossars (Spears) from the Tutorial Level to the Tier 3 Allied Outpost.
Added Mother Ostankya’s animals to the Tier 3 Allied Outpost.
Greenskins:
Added the non-WAAAGH! version of the Feral Wyvern to the Tier 3 Allied Outpost.
Added the missing Call to WAAAGH! units to the Tier 3 Allied Outpost.

NOTE: This mod requires Radious (Parts 1-4) and Fixed Allied Outposts in order to work, so make sure you download and enable them before playing with this mod.