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If one was generated, it's because the game deemed the building meets the requirements.
If you're asking me this as a request, I'll consider it, but that would mean that in a run, you'd have to delete the map_basements.bin file from the game folder. This, I estimate (because I've never tested it) would reset all basements to their initial state (losing any loot you've left in any of them).
Let me know if you're interested in a pre-generated basement there, and I'll add it later.