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Adding this kind of functionality to animals and mechanoids would be absolutely extravagant. If I can already do this, I haven't been able to figure out how yet. Is this a feature...? If not, would it be possible to convince you to look into that in the future?
Regardless, even if I still have to do my animals and mechanoid mass-upgrades manually, I'm very pleased I can augment my regular supersoldiers en-masse easily now. Thank you!!
P.S. If anybody has a solution for copy-pasting mass surgeries for mechanoids and animals besides this mod, please elucidate me.
This should allow you to automate surgeries on prisoners, which has been a commonly requested feature. You can add a Specialist work spec with the new "is prisoner" condition to exclude prisoners from being assigned to work they cannot do further down the list.
Can I use this to tell my people to hemofarm my vampires slaves rather than just prisoners? So far I've just been able to automatically have somebody come and conduct the surgery I order manually which isn't what I want. Thanks for the mod and appreciate any assistance. :)
Unfortunately this is not something I currently intend or expect to support any time soon.
@BOT Derek
To help with the lists, the Searchable Menus mod might be of use to you. As to auto-implanting xenogerms, I like the idea and will add it to my TODO.
1) findable list when you open the add bill button since there’s so many bills with mods
2) auto implant xenogerms and let you select with one from your saved list of xenogerm templates