Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Monk Staff
   
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File Size
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318.146 KB
24 May @ 4:18am
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Monk Staff

Description
Changes the blunt damage of the Staff to 100, making it properly usable throughout the game. Sadly I am nowhere near skilled enough to figure out a way to make it knockout enemies instead of killing them, if you can please do.

To Obtain either find in the world as normal

OR

Put "-Devmode" in your steam launch arguments

Then

Press `¬ (grave key, tilde or whatever you call it, the button above tab and next to 1) then enter "wh_cheat_addItem c921cf6c-e4ef-4095-b58b-2aeccafc25c9" to add the staff to your inventory.


Compatibility -
Probably won't work with any other mod that modifies "MeleeWeapon.xml"


Made using "ITEMS Mod Editor and Creator" by DreamForgeStudio https://www.nexusmods.com/kingdomcomedeliverance2/mods/1399

Some clothing items in images from "Custom Clothing and Armor" by Yugaa https://www.nexusmods.com/kingdomcomedeliverance2/mods/1127

10 Comments
Kaglimzo  [author] 4 Oct @ 4:14pm 
@N4K3D Yes sir, 100 blunt damage, which if I remember rightly puts it nearly on par with the best mace in the game
N4K3D 4 Oct @ 8:31am 
100 dmg?
Install Wizard 10 Sep @ 6:45pm 
Thanks
Kaglimzo  [author] 6 Jun @ 4:28pm 
I'll have to try that, thanks :)
Omniscye 6 Jun @ 8:55am 
It is possible to make none lethal.... You can make the damage 0 via the .xml files.
Omniscye 6 Jun @ 4:51am 
Glad to see you top 3 trending friend!!
Flustig 28 May @ 11:56pm 
yea I dont think it is possible to make weapons nonlethal, I tried in previous game
Breakskid 28 May @ 1:07pm 
theres a 10% knockout chance mod, you could try that
Kaglimzo  [author] 27 May @ 4:02pm 
Cheers man, really wanted to make it nonlethal as well but couldn't figure that out sadly
Breakskid 27 May @ 2:49pm 
Nicely done man, i love stuff like this to just enable roleplay