Stellaris

Stellaris

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More and Scrollable Building Slots for Zones
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718.585 KB
23 May @ 1:24pm
3 Oct @ 7:58am
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More and Scrollable Building Slots for Zones

Description
This is a very simple mod that adds 9 building slots to all zones and makes them scrollable.

I made this mostly to use with my other mods like Lustful Void.


How to make your mod's zones work with this mod!

1. Head to (where you installed steam) \Steam\steamapps\workshop\content\281990\3486446795\common\inline_scripts\zones

2. Copy bs_max_buildings_3.txt and bs_max_buildings_6.txt into your mod's common\inline_scripts\zones folder (create it, if it doesn't exist)

3. Open them and change max_buildings to any number from 1-9. Higher numbers won't break anything, you just won't be able to see the extra slots

4. In your zone file, replace max_buildings with the following:

# Main zones like housing
inline_script = { script = zones/bs_max_buildings_6 }

or

# Other zones, like farming
inline_script = { script = zones/bs_max_buildings_3 }

5. Make sure your zone has the following planet_modifier as well, regardless of what you set max_buildings to:

planet_modifier = { zone_building_slots_add = 9 }

Your zones will now have 9 building slots when using this mod, and whatever you set your inline_scripts files to without this mod.


Place this after UI-O in your mod list!


Known incompatibilities:

Anything UI-O is incompatible with.


Credits:

Gage - For making the request in the first place and helping with testing!
Mario - For his help and QA work!
51 Comments
Gage 23 Oct @ 11:33am 
@tande

This is more than strange and you are the first reporting such an issue.
All I can tell you that it works without any problem on my side.
Sorry but no clue what is going on on your side.
tande 23 Oct @ 11:16am 
I'm struggling with an odd glitch that I haven't been able to resolve. For some reason I can't scroll through the building zones in the district UI. I can scroll through the districts just fine, but I can't do it with the building zones inside said districts. The zones are there, I know that much. Six and a half of them are visible when I specialize the non-city districts and I have a workaround to access the ones I can't see. But I can't scroll through them. There isn't even a scroll bar. I've tried uninstalling and reinstalling this mod, uninstalling and reinstalling UI-O, and fiddling with the load order a bit, but none of these have worked. Anyone have any ideas about what's causing this and how to fix it?
DommyMothy 17 Oct @ 11:10am 
Works great, thank you!

I can confirm that the Tasty Maid: Events submod is incompatible and will cause CTD at the end of the first in-game month. The main portrait mod is fine - it's because the events mod does all sorts of district, event, and UI shenanigans on game-start that override district and building data.

Compatible mods I've noticed and have had full playtime with are: NSC3, ESC NEXT (all three submods), Gigastructural Engineering, Starbase Extended, Archaeology Story Pack, and Forgotten Empires.
Vexelström 1 Oct @ 11:04am 
@Gage
Had this problem even before 4.1.3, but got it fixed now. Kind of.
It was the scrolling speed, skipping row 4-6.
Gage 1 Oct @ 2:18am 
@Vexelström

Strange. I don't have a problem like that on my side. No problem with 4.1.3. Maybe your mouse settings are too sensitive.
Vexelström 30 Sep @ 10:13pm 
Mod is still working great with 4.1. One minor Problem i have, is i can't scroll down the slot with the mousewheel, like i can in the city districts. It always scrolls down the whole window. Pretty hard to pick the slots 4-6.
Is there a fix for this inconvenience?
Morgenmuffels 29 Sep @ 3:20pm 
@Gage thanks for the info, will try it out when I get a chance.
Gage 29 Sep @ 12:22pm 
@Morgenmuffels

Either UI-O did not update correctly(happens from time to time due to Steam) or a mod in your setup clashes with MaSCBSfZ.

Try force updating UI-O and start a new game and see what happens.
Morgenmuffels 29 Sep @ 9:55am 
@Gage

Turning off this mod lets me load the save and start a new game. Keeping it on causes a CTD when I load an old save or start a new game. What else could it be?
Gage 29 Sep @ 3:26am 
@Morgenmuffels

It works with the latest patch.

Forget about the version no. It's just a string you can e.g. modifiy to display "This mod works" or "Stellaris Vers. 99.99.99 Compatible".

It does not tell anything about a mod working or not.