Total War: SHOGUN 2

Total War: SHOGUN 2

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MoSS - No Unit Caps
   
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Tags: mod, units
File Size
Posted
344.255 KB
23 May @ 12:19pm
1 Change Note ( view )

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MoSS - No Unit Caps

In 1 collection by 0728
No Unit Caps
3 items
Description
This is a sub-mod of the "󠅮Moss" mod created by Engineer Weierstrass.
The unit recruitment limit has been lifted.

Sorting should be placed above the "󠅮MoSS Mandatory Database".
For the rest of the sorting, refer to the collection created by the author.
Collection address: Website link


Thanks to Engineer Weierstrass for creating this, which has given the game a different experience.

Any infringement will be deleted immediately.
9 Comments
GLORYHOLE 8 Oct @ 12:07pm 
I don`t get it, There is no limit to how many armies you can build or no cap limits on the units themselves for example, I could have up to 10,000 in a unit or is it the cap size on the units in the armies?
Eleeth 10 Sep @ 9:56am 
The mod is great! Thanks! There is one problem with it: Ashikaga starts to take over the entire map. The opponents ignore him and simply surrender the cities.
0728  [author] 1 Jun @ 10:21am 
@Kestrel16C Just find it and have fun
0728  [author] 1 Jun @ 10:20am 
@Kestrel16C It should be that I put the wrong website URL.Try this.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3491578611
Kestrel 1 Jun @ 9:56am 
Nvm I was able to get to it from your profile, thanks for the upload.
Kestrel 1 Jun @ 9:53am 
Thanks for the quick reply, I can't seem to access that link for whatever reason. It's not privated or anything, right?
Kestrel 1 Jun @ 5:55am 
If you are still modding, do you mind looking into making a 1 Agent cap mod for MoSS? I feel like cutting them out entirely as well as the default spam are non-optimal solutions.
0728  [author] 30 May @ 10:34am 
@Altay995Yes, it works for the AI as well.
Matox99 30 May @ 10:18am 
does this effect the ai aswell?