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https://gist.github.com/harry6661/8462ae78110657307cceeae5a2496b08
-A Hauler mechanoid was at one point stuck trying to empty the Mech Charger. It took the Toxic Wastepack there, used a zipline, but dropped the Wastepack exactly on the arrival Zipline column. The Hauler then tried to pick up the dropped Wastepack, and got moved by zipline somewhere else. Then it repeats.
-Back to the scenario where a prisoner is waiting for a surgery, a stack of medicine within a zipline's radius was causing any pawn who tried to haul it, to be pushed back into the medicine's tile. They were not standing but trying to walk away with the medicine. It was like a forcefield.
-A pawn wants to operate on a prisoner. The pawn places medicine next to the prisoner's bed, then uses a zipline to quickly go get the prosthetic. Then my animals trained in Hauling immediately come and haul the medicine away. Then all of this repeats. It's like the medicine next to the bed no longer counts as reserved by the doctor pawn as soon as they hit the zipline.
-Pawns using a zipline disappear from all management tabs, like Work or Schedule. This lasts for as long as they're on the zipline. This can lead to misclicks : You want to change a work priority, but someone uses a zipline so the list gets messed up, and you click another pawn's priority.