Arma 3
27 ratings
327th GIR: Part 1- "Mission Chicago"
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
527.553 KB
20 May @ 8:57pm
6 Jul @ 1:29pm
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327th GIR: Part 1- "Mission Chicago"

Description
In the dark pre-dawn hours of D-Day, elements of the 101st and 82nd Airborne Divisions have already parachuted into Normandy. The 327th Glider Infantry Regiment, as part of the Divisions second wave, is to land by glider at 0400 and reinforce the paratroopers holding key causeways and road junctions inland from Utah Beach. German defenses in the area consist of elements of the 91st Luftlande Division and 709th Static Infantry Division, supported by scattered armor and artillery batteries. Resistance is expected to be heaviest near the town of Carentan, as it is a vital point linking Utah and Omaha Beaches together.Glider landings will be hazardous. Anticipate scattered insertions, broken units, and likely enemy contact shortly after landing. Regroup quickly, push to assigned objectives, and establish a blocking force to secure the causeways.


Special thanks to:

Komodo for his playtest.

Dunklik for his ambient AA and Searchlight script.

Spearhead and SPEX team.
Popular Discussions View All (2)
2
11 Aug @ 10:10am
Wish List, player feedback and input
FUBAR
0
28 May @ 10:14am
Bug reports
FUBAR
30 Comments
FUBAR  [author] 16 Sep @ 12:39pm 
Thanks Bish. That intro took some work. I just hadnt found the time to get in the editor and trouble shoot the end, but yeah, you finished it
Bish 16 Sep @ 3:39am 
Just finished it, well I assume its finished after reporting back to Lt. Dorman and getting told to assist taking out the guns aimed at the beaches? Either bloody enjoyed that! Very atmospheric and an amazing intro sequence! Well Done!
FUBAR  [author] 17 Aug @ 9:51am 
Thanks for the feedback predator. I’ll look into it
Predator 16 Aug @ 9:21pm 
I enjoyed the mission. A kraut artillery platoon, supported by an infantry section, was guarding a pair of anti-aircraft guns to the west of Lt. Dorman's position— this was a confirmed mission objective but he hadn’t issued orders to eliminate them yet.

Also the issue of mission not ending still persists.
FUBAR  [author] 7 Jul @ 5:00pm 
Updated July 6th for better optimization, as well as tweaking some triggers and script
Awesome. :jake::steamthumbsup:
FUBAR  [author] 15 Jun @ 6:32pm 
Mission updated today, June 15th, 2025. Optional objective should become more operant, instead of being incredibly hidden.
FUBAR  [author] 12 Jun @ 7:39pm 
@Fxss A couple people have reported that. Been super busy, but will update and fix. Glad you guys like it. The story will continue
Fxss 12 Jun @ 2:09pm 
Cool little mission, didn't end for me after talking to the LT but it was fun
Maxim 10 Jun @ 5:21pm 
Great mission, really enjoyed playing it.