Age of Wonders III

Age of Wonders III

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Knights And Merchants
   
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File Size
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485.625 KB
19 May @ 1:05pm
31 May @ 12:41pm
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Knights And Merchants

Description
A simple mod with a changed city building chain in order to simulate two different sorts of towns. Merchant towns to produce the gold and millitary strongholds for producing your army. The City hall is the root structure for a merchant town while the command post is the root structure for a military town. See also the tome of wonders and the added images for more information.

Features:
- 2 different city types (Merchant and military)
- 20 new city structures
2 Comments
rizzoyuen 16 Aug @ 9:44am 
And, please minimize the cost of those two buildings, i think cost to this two basic option structures is meaningless.
rizzoyuen 16 Aug @ 9:37am 
:steamthumbsup:Thank you for your works, can u make a capability patch for :
Chivalrous Intention
Chivalrous Additions: Wasteland