Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
and yep figured that for the isolated places
Tho when some of them had primitives gone space nation, r.i.p them, never to leave unless a meat dragon suddenly warps in
the isolated system and small isolated cluster thing is on purpose
Then theres large parts of the galaxy with many completely isolated single systems, or a few pocket clusters with inactive gates, the AI would never get all those
Can we have option to shrouded regions with something else instead of defeating them? They buggy and i dont like it.
We also have a debug event, you can get it by entering "event f93_galacitc_crossing.99" in the console. Usually these crashes come from some fleet doing something they aren't supposed to do. so maybe you can salvage your save by removing the right fleet with this event.
No, I have no idea, i rarly inform myself ahead of time, I know the name is somehwat similar, but i dont think paradox will go as far as we have with changing the map.