Arma 3
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[BL] Advanced Radar System
   
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Data Type: Mod
File Size
Posted
Updated
549.067 KB
18 May @ 11:09am
8 Jun @ 2:30pm
6 Change Notes ( view )

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[BL] Advanced Radar System

Description
Description and Specifications:
Client Target: Server-side and Client-side Suggested (Server-side Untested)
Version: V0.03.0 (Major Update)
Files Signed: Yes (Full PBO Signatures)

Adds an improved Radar System, which includes different radar types per vehicle, radar notching, radar ground-level filtering, improved missile dodging, and much more. All with many configurable server-side and client-side settings for maximum customisation.

Features and Content:
- [Feature] Radar Ground Filtering
- [Feature] Radar Modes (SRC, SRC PD, TRK, TWS)

Planned Features and Content:
- [Feature] Radar Notching
- [Feature] Radar Missile Notching
- [Feature] Radar Missile Self-Destruct

Currently Under Development
- [Feature] Debugging / Training UI (Mostly Finished)
- [Feature] Radar Notching (Mostly Finished)
- [Feature] Radar Missile Notching (In Progress)
- [Feature] Radar Missile Self-Destruct (In Progress)

Known Issues and Bugs
- RDR UI Scales weirdly on non-16:9 Aspect-Ratio displays
- RDR Filter and RDR algorithm not working correctly
- RDR Performance hit with medium-large unit counts
- Non-Radar missiles being useless without lock
- RDR requires double-lock with both BL RDR and vanilla targeting system
- Radar Notching difficulty is strictly fixed, with no setting for it to be adjusted

Upcoming Dev Fixes
Next Update Fixes:
- 'no entry bin\cfg' related pop-up errors fixed
- New radar algorithm for better, more consistent tracking and targeting

Discord and Other Links:
Like my mods? Have some suggestions, or need help troubleshooting an issue, please join our discord server below!
https://discord.gg/ThJZBTsYSy
28 Comments
SaWools 26 Jul @ 12:31pm 
I'm sure your training ui will explain things when you drop it, but for now can you create a discussion that includes how it works? I managed to lock up an enemy a few times, but couldn't figure out how I did it. Also don't understand what the search size button does, as it seems to just switch the radar to src mode.
M Lonsdale  [author] 24 Jul @ 7:33am 
fixed the link!
deltipili 24 Jul @ 7:29am 
discord link does not work
M Lonsdale  [author] 18 Jul @ 11:29am 
its okay, but please do try use the discussions tab to avoid flooding the precious comment section with broken up bug reports!
Adeptus 18 Jul @ 8:17am 
ik sorry if my comment seemed like a mindless goober that doesn't know how ts works lmao
it's a good mod
M Lonsdale  [author] 18 Jul @ 7:18am 
so as you all can tell, my mod has a lot of bugs that need fixing, i am still working on an update, but because of my work schedule, updates can come suddenly with little warning.

The next update (hopefully this weekend) will (hopefully) fix most of these issues.
M Lonsdale  [author] 15 Jul @ 1:54am 
hmm
Adeptus 23 Jun @ 7:49pm 
Radar Scope stays after trying to turn it off
Lastyboi 23 Jun @ 8:18am 
idk if I'm doing something wrong but it seems to make me lock on with both the new radar and the default radar system now to fire on a target, also aim 9xs are heat seaking missiles but I cant lock a target with them without locking the radar on, also the macer atgm wont lock ground targets anymore should not involve radar at all
I am using the jets DLC showcase "Fighter Jets" to test.
Please advise, concept is really interesting
Mercury 9 Jun @ 5:35pm 
doest work on multiplayer, plys fix