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Medieval Coastal Outfits
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Mod, 1.5, 1.6
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3.532 MB
18. kvě. v 6.36
4. srp. v 5.44
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Medieval Coastal Outfits

Popis
Added some RPG/medieval apparels themed around coastal settlements/harbour cities, including but not limited to fishermen and sailors, witch doctors, beggars, and pirates.

These outfits specially provide better heat insulation, so it's suitable for tropical biomes.
No more getting heat stroke while trying to be fashionable!

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Original concepts and design (except captain's coat) by Matilda
Commissioned by Kirbington and Tybo


Fix 4th Aug:
Fixed errors from MO tailor bench and loading this without Biotech

If you want to make a commission, you can contact me on Discord by #Gerrymon96 or find me on Rimworld Mod Market below!
[discord.gg]
[ko-fi.com]
Počet komentářů: 113
BlackBatEmoji 14. zář. v 4.49 
Hi! The kids clothes aren't showing up anymore as an option on the tailoring bench.
Sithril 1. zář. v 10.57 
Hi, I think you have a small bug with the garland.
I presume it's supposed to increase the pawn beauty (like the traits or genes), right? If so the XML tag should be <PawnBeauty>, not <Beauty> as it is right now.

Cheers
WJSabey 18. srp. v 10.02 
Your "fix" for kid clothes has screwed it for 1.5; the kid clothes are not loading even if Biotech is loaded.
Schadenfreude 12. srp. v 20.41 
The Captain's Coat does not appear to benefit in its' defensive capabilities from different materials, only the comfortable temperature. Is this intended?
steel 12. srp. v 11.36 
any why of an option of female clothes without the giant boobs? just so it fits with the base game better
King DaMuncha 7. srp. v 23.08 
Is there way you could use these textures to replace the standard rimworld clothing by default. Like replace the look of Synththread t shirts when colonists arrive?
MercuryDoll 7. srp. v 16.02 
I agree, bandanas and a hat to complete the captain's outfit would be nice, also give it piloting ability if oddyssey is loaded?
UncleRippu 7. srp. v 7.48 
next update should add a captain's hat with social impact buffs
Roland the knight 4. srp. v 21.23 
Comrade Amoni, your conflicts could be just due to Medieval Overhaul: House Zahir plus MO main mod.
Archamian 4. srp. v 21.10 
Amazing, thanks for the quick fix!