安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
the game is using an engine thats older than most people currently using steam, aka, very early 2000s to late 90s, and was made before game modding was even a thing, let alone a dev supported thing. the engine was used to make multiple games, and modding them was a minor miracle. it does not help it uses an antiquated coding language called C. IF i ever try, and IF it works, ill be super happy, and i actually might try out of curiosity. but i do not think it will ever happen due to that.
As for flying Dutchman, i might. and as for perks reworked. i tried and failed to figure out how. sorry
It /shouldn't/ be that difficult, no? I'm a noob when it comes to that but every asset is basically in the game just waiting to be used via some coding-line.