Ravenfield

Ravenfield

115 ratings
BIG Dustbox
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Content Type: Maps, Maps - Mod Tools
Tags: Mountains
File Size
Posted
Updated
241.732 MB
17 May @ 2:32pm
22 Sep @ 5:44pm
9 Change Notes ( view )

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BIG Dustbox

Description
This map has 42sq km of fighting area. There are 30 capture points.

SPEC OPS BREAKS ITSELF sorry, i dont know how to fix.

You can use a mutator to adjust the render distance to remove the fog, if youd like.

I HIGHLY recommend configuring the flags. If you want to fight in a certain area but want more bot density but cant increase the number any higher due to lag, then just remove a dozen or so flags and enjoy the part of the map that you want to enjoy.

Please remember to disable unoptimized vehicle mods and gore mods, they will cause this large map to run poorly.

I made a mod that extends the range of sound by 5x, perfect for this map. You can find it on the discord.
48 Comments
Clywedog  [author] 22 Sep @ 10:15am 
AA and AT placements are almost non existent, there’s 1 AT in a choke point. However there’s quite a few HMGs in some great locations, notably on towers. I decided to keep the AT and AA low because I wanted to give open cars and trucks a chance to make an impact before getting blown to bits. No AA bcs of how few aircraft I intended to use. Just my thoughts.
Letzplayosaurus 21 Sep @ 6:40pm 
overall a really great and big map, only thing it lacks in my opinion are tanks and bomber spawns. What it REALLY lacks however are turret emplacements such as AA, AT and HMGs, making it really hard to counter some of the enemy APCs and helicopters/attack planes.
Clywedog  [author] 21 Sep @ 4:15pm 
Significant update! I added occlusion culling and lens flare. I also changed how the general atmosphere looks, and now it should be much more visually pleasing.
Clywedog  [author] 23 Jun @ 10:05am 
@Teragos I dont know the exact cause but it happens sometimes and is fixed by restarting the map. I think a higher bot count makes it more likley to occur
Urocyon 13 Jun @ 5:15pm 
A great map!
Clywedog  [author] 12 Jun @ 10:11pm 
I made a lot of changes focused on making the map perform better. Its not so bad now.
Clywedog  [author] 28 May @ 12:50pm 
Yeah it has 5x the capture points as an average map, which means 5x as many vehicle spawners and lots of other things get multiplied. Which is why the map is best played with the number of points reduced.
But i wanted it to be up to the player to choose which ones to keep.
Wile E Coyote 28 May @ 12:24pm 
Looks gorgeous. Plays like a big map would.
But for the first time ever I experienced severe FPS drop on one of your maps. Not sure why, I've played other huge maps, maybe this one was just too big for my rig.
gim 24 May @ 11:08am 
clywedog on his way to drop a banger map once every blue moon
POTATO 24 May @ 10:23am 
how many bots recommended?