Quasimorph

Quasimorph

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Mercenary Trader Light
   
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2.264 MB
17 May @ 1:40pm
12 Aug @ 10:18am
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Mercenary Trader Light

Description
A lightweight version of a larger economy mod. This version contains a compact set of changes that stabilize the mission economy. Factions will expand more aggressively while ahead, and defend more while behind. Missions have longer durations. The overall effect is that factions won't automatically snowball as much, and players have more time to react to missions.

Faction elimination can, and on a long enough timeline (5-7 years) will still occur if the player doesn't intervene. Certain factions will still need a degree of special attention to succeed, but are much more likely to succeed if given that attention.

This release is for the 0.9.5 version of the game. I can't guarantee compatibility with the Beta branches or future releases.

Note regarding 0.9.5:
Devs are in the process of reworking the strategy and quest system and the current implementation quests will override larger-scale strategies. This means you may see some wierd behavior around factions that have active quests. All quests should still work as they do in the base game, but they might accumulate power or stagnate relative to other factions while their quests are active.

Github page for non-Workshop versions:
https://github.com/GatvinDev/MercenaryTraderLight
1 Comments
Vel Ten 29 May @ 8:11pm 
Looks interesting! I will definitely try this out.