Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Master Merchants 2.0 Balanced Edition (aka Spooky)
   
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17 May @ 11:25am
26 Sep @ 4:26pm
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Master Merchants 2.0 Balanced Edition (aka Spooky)

In 1 collection by Lohkey
Master Merchants 2.0
4 items
Description
**SpookyEdition** aka *Balanced Edition:* Two shops (two in Kuttenberg, two in Troskowitz) that sell:

The master merchant in Troskowitz has tier 3 armor/clothing/everything else.
Radovan the Smith has Tier 3 Weapons.

The master merchant in Kuttenberg has tier 4 armor/clothing/everything else.
The armorer stall across from where you meet Menhard has Tier 4 Weapons.
11 Comments
Lohkey  [author] 14 Sep @ 5:24pm 
The Workshop uploads are just mirrors for SteamDeck users. I don’t maintain support here because the comment section doesn’t give me the info I need.

If you want help, please post a proper bug report on Nexus. That’s the only place I can dig into problems.
Lohkey  [author] 14 Sep @ 5:19pm 
Not a pest at all. 🙂 The Steam Workshop versions only exist because a SteamDeck user requested them — I don’t own that hardware myself. What I can say is that all four Workshop uploads are direct mirrors of the Nexus versions, and they work correctly on my end.

I didn’t move the Trosky merchant or change access — Radovan should still be the one with all weapons. Code is code, so if it works on PC it should work on SteamDeck too, unless something else in your setup is conflicting.

If it keeps happening, please make a bug report on Nexus with details (logs, screenshots, game version, other mods). I can’t really troubleshoot from vague Workshop comments, but with details I can test further.
MrVainheart 13 Sep @ 1:19pm 
Heyo, me again,

Not sure if I'm just being dumb, or if something went hairy. I saw that Radovan has all weapons now ( as you pointed out in your description), BUT I noticed the shop owner in Trosky only has the vanilla items now, like his inventory went right back to vanilla. Did you happen to switch the access to a different merchant? Or did something happen? Also I did wait 4 in game days to see if anything get reset with the merchants, but alas, nothing.

Sorry for being a pest YET AGAIN. lol
Lohkey  [author] 12 Sep @ 2:13pm 
The mod has been updated with new items from Game version 1.4 Legacy of the Forge.
Lohkey  [author] 9 Sep @ 2:48pm 
In my absence from this game, and from updating these mods, it seems that Warhorse implemented some changes to their modding tools, or how the mods actually interact in game.

Where updating this mod in the past (Workshop version) was a massive chore, I can now basically upload the Nexus versions here as well.

This means I will be able to update this mod more quickly in the future, and any updates to the Nexus will now appear on the Workshop shortly after.
thedeadwhale 15 Aug @ 1:15am 
Unfortunately all types of Tied jester's hose are now missing
ggfirst 11 Aug @ 12:02pm 
what a balanced mod indeed
Lohkey  [author] 18 May @ 4:52pm 
That's my EXACT intention. Go forth and prosper, TO THE TASK. Thanks for your comment, I should have clarified this to begin with.
MrVainheart 18 May @ 4:39pm 
Ah, thank you for clarifying. As for "cheat code" yes you're very right, but its also an easier way to get what you're looking for rather then rely on "RNG"

Thank you for clarifying, I'll probably end up using this version. I can "keep myself" under control with how "fair" I make the mod be in my game lol
Lohkey  [author] 18 May @ 4:22pm 
Sorry, and that's not rude at all. I completely forgot to clarify in the description of this particular version. This version was not present in the original Master Merchants, and is a personal preference thing.

In Troskowitz, all weapons will be Tier 3 using this version. In Kuttenberg all weapons will be Tier 4. I know this mod is still ultimately a 'cheat code' for fashion and weapons, but 'balanced' works in my head-canon and this is the version *I* use :P