Starship EVO

Starship EVO

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Town ONE [UPDATED]
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1.233 MB
16 May @ 1:25pm
18 Sep @ 1:44pm
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Town ONE [UPDATED]

Description
Its a space city or space station with huge shipyards for ships with a scale by 600m.


read the tutorial !
this is a huge station and i recommend dont spawn it on or near by planets !
Actually its a wip build. So, i hope that i will update the town.

Tutorial:

1.You will need to download all moduls which are listed by steam on the right side.
If you downloading this blueprint, then will open a window with auto download from the other blueprints.

2. open "C:\Program Files (x86)\Steam\steamapps\workshop\content\711980"
and copy the 27 new "town One" folders to
"C:\Users\AppData\LocalLow\Moonfire Entertainment\Starship EVO\Save_Data\blueprints"
>>appdata is a hidden folder<<

3. spawn the main modul named " Town One"
4. open the Tab menu and go to current entity.
5. scroll down to station generation and klick of "generate Station"
6. now, will the station spawn. You will seen that some lights spawn. that will take 1 or 2 minutes.

i hope that will work. Otherwise write a comment then i will see what i can do.

I had worked on a virual traffic on the streets which is controlled by traffic lights. but that i have cancelled.
if you want take a look on it, so you will found it by the car on the streets.
the traffic light have loop circuit which you will find if you follow a traffic light button.

for this i have used some really nice hovers:

from daOyster:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2883643307

from Popka Akula:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2729106919

from ASO:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2477717449

[UPDATED]
After a bug with the traffic system, i have deleted this, now.
So, i hope will not have a no problem with it, sorry and have fun with the station.
11 Comments
tacke  [author] 18 Sep @ 1:58pm 
Hi, its fixed, now.
if you want spawn it then use the new one "town one [UPDATED]"
if it dont generate the moduls then copy "town one [UPDATED]" from the steamfolder to the bleuprint folder like in the tutorial.
Have fun!
tacke  [author] 16 Sep @ 3:07pm 
Hi, that's new. I. Will look if i can do something.
Thanks for information!
But its normal that you must generate it again after restart.
Apollo 16 Sep @ 1:09pm 
Also when I restart my game the station is not generated anymore
Apollo 16 Sep @ 12:47pm 
Anyone have issues falling through the station from the roads?
Mr.Gamecube907 18 May @ 4:14pm 
@tacke thanks I'll reinstall the new townblocks now. Very impressive build.
tacke  [author] 18 May @ 11:51am 
@Mr.Gamecube907 hi, in the city are two XXL landing pad this has wrong shipyard dimensions. i had often found it that but every time forgoten to change it by the original modul XD , sorry for it.
you have two option:

1. i have updated "townblock_17 and 18"
so, donwload "townblock_17 and 18" a second time and copy the folder like the tutorial and delete the old versions from it.

2. or spawn both in game and change the shipyard dimensions and save it. but dont forget to delete the old blueprint from "townblock_17 and 18" which you have copy/paste in the tutorial.
Mr.Gamecube907 18 May @ 2:30am 
when I try to land my ship it just goes down indefinitely
eric.lafontan 17 May @ 9:17am 
YEAH ITS GREAT LIKE WOW
tacke  [author] 17 May @ 8:22am 
Ah, good. Have update the tuturial. Has it worked?
eric.lafontan 17 May @ 6:31am 
nah found it