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But at least I do know a lot about Limit Projection. If you want to set it as low as possible, try 0.04: It should look the same but with less gaps. However, as for poles and objects in front of the player, that's what the Shader Layers are for. Set the number of shader layers to 2 or 3 and go to the layer settings and reduce the depths. The shader layers aren't perfect, but at least they won't have any gaps in them. ...the shader still struggles with thin plants, but it seems to handle poles pretty consistently well.