Europa Universalis IV

Europa Universalis IV

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Expanded Trade Routes
   
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769.238 KB
15 May @ 1:39am
30 May @ 10:14pm
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Expanded Trade Routes

Description
Ever feel like you have trouble playing tall in some areas due to the limitations in your home trade node? This simple mod aims to expand trade routes by adding more incoming trade opportunities for trade nodes in every continent. Other additions include more colonized provinces as well as more trade centers.
5 Comments
Aetherium 4 Jun @ 8:53am 
Could you try to make this amazing mod compatible with comprehensive map?
John  [author] 31 May @ 4:20am 
@Gorzux Thank you!
John  [author] 31 May @ 4:19am 
@skoobeldoobel Thanks! I definitely see what you're saying, the issue I've run into with trade flow in that direction is that the game doesn't allow trade to flow into the same node it's already flowed out of. For example Bengal couldn't flow into Canton because technically it'd end up flowing into itself again and would cause a continuous loop. I've added more Eastern American trade opportunities after your comment though - most new world trade can now flow into Asia if you play a colonial game.
skoobeldoobel 27 May @ 11:23pm 
Amazing mod if you're playing in less favored areas of the game. Two things I would want is maybe for indian/east indies to also flow into china, as well as for trade from eastern america to flow through the panama and into asia.
Gorzux 25 May @ 9:54pm 
Best mode I've ever seen in years since Alki, it changes the whole gameplay of the game by not even changing a single province, just the trade nodes make all the difference and the game doesn't even run 1second slower, thanks god now every nation has much more potential to make the growth worth it and also making trade an even more challenging mechanic as so many more routes of stealing inflow are available for AI and other players alike. I'd make some recommendations still tho, I'll check again to remember :GDNormal::dip::winter2019happyyul::winter2019coolyul: