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feels kind of comfy, and like at home, than anything else I can use, despite the jank it might have. I think that's why SFM animators stick to it, due to emotional connection and comfort of use. probably? maybe easier to use than other softwares. though just speculation. maybe I'm just lazy to learn anything new, idek.
318.5+ hours in SFM (and probably other animation softwares and whatnot) explains your keen eye for animation. I think you have a bit of thoughtfulness, as you look for details and try to appreciate them, unlike some dwellers. has anyone told you that before? eh, so uhh.. I wish you can have plenty of breaks and rest, having done plenty of everything.
318.5 hours in SFM really just taught me to just use other relevant stuff like blender and gmod but if people want to stick with it, who am i to judge them?
its a capable software but sadly one thats been abandoned in the shelf for quite some time now, never to be revisited again
im just amazed on the absolute madlads that managed to still stick with it despite that
yet it's really time consuming. and takes a toll when you want to make it look good, then figure out how much work you need to do for anything to look good, and if it's a lengthy project ajeoiwaghuitgh. but very worth it when it's somewhat good...
I think animating itself isn't an issue, but rather something going kablast each and every single time you want to animate, for unknown reasons?
don't get me started on anything crashing and you didn't save it... but thankfully that happens rarely to me now... I think.
your animated thumbnail game goes hard yet again, almost makes me want to reinstall gmod and do animations again
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3025868469