Crusader Kings III

Crusader Kings III

57 ratings
Replace Vassal Buildings
   
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1.837 MB
14 May @ 8:59am
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Replace Vassal Buildings

Description
Allows you to replace buildings in your vassal's domains. Updated for 1.16.2.

Uses the same basic solution as Lynx's Vassal Buildings Replaceable and Drago Duval's DD's Vassal Buildings Replaceable before it, namely editing three lines of code in window_county_view.gui. Not compatible with any other mod that edits that file, but it should be easy to make a local compatch: simply copy the three line marked with "# RVB edit" in this mod's window_county_view.gui and replace the corresponding lines the other version of window_county_view.gui.

Note that this mod does not allow you to *cancel* buildings in vassal's provinces. That seems to be quite a bit more complicated and requires the skills of someone with a deeper understanding of the intricacies of CK3 scripting than I have.
12 Comments
lucrececollatinus 16 Sep @ 11:10pm 
Just wondering if anyone might know how to make this compatible with AGOT? It works, but it won't let 'Colonize Wilderness/Restore Ruins' appear.
Seelenschwarz 20 Jul @ 10:28pm 
Screenshots showing lines to edit, for people using mods thats effecting window_county_view.gui

Just use your search option in textfile.
󠀡󠀡 8 Jun @ 8:20pm 
is this working with city of wonders 3
syms2015 5 Jun @ 9:11pm 
Thank you for your contributions to the community! I hope you keep updating this wonderful mod!
macintosh1257 27 May @ 4:47pm 
I think this could work as a vassal contract for feudal, don't know about clan.
Sol 25 May @ 3:30am 
If only you could make the vassal pay for like 50% of it.
taesunwoo 24 May @ 2:54pm 
Another case of this should be in the base game, but PDX will sell it later as DLC
Vhodnoylogin 22 May @ 2:39pm 
Cool mod, but i can replace not only building, but holding.
Vhodnoylogin 22 May @ 10:03am 
Very thanks
Reghufyk 20 May @ 11:07am 
glad to see an update!