Stellaris

Stellaris

45 ratings
Stellaris Stability Patch
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112.976 KB
10 May @ 8:25pm
25 Aug @ 2:04pm
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Stellaris Stability Patch

In 1 collection by deleteduserexe
Vanilla+
11 items
Description
This mod fixes various errors in the logs that can lead to crashes & desyncs both in single-player and multiplayer.

This should help improve the overall stability of Stellaris.
10 Comments
Lord's Blade Ciaran 13 Oct @ 1:25am 
Do not touch this one, totally broke MP
하나 5 Oct @ 2:02pm 
make your game version to "4.1.5-open beta" instead using this mod. o7
Vandoom 4 Oct @ 9:22am 
You all should consider when the last "Major" update came out and when the mod was last updated before getting your hopes up.

4.1 = September 22
Latest Mod Update = Aug 25

This mod is most likely out of date given it's last update was a month before 4.1.
From my experience the desyncs ramp after the first 10 in game years. IMO Paradox should give themselves a full month of dedicated debugging before releases. They aren't even giving us a full game with the base product to begin with, they should at least compensate with higher development standards...
8 Bit Pyro 3 Oct @ 2:23pm 
This mod doesn't seem to do anything.
Birnenbrei 3 Oct @ 6:13am 
dont work
Bojangles 2 Oct @ 9:10pm 
Judging by the other comments, I think it would be really really funny if this mod didn't actually change anything and this whole thing is a placebo
ben_edmo 1 Oct @ 10:02pm 
This mod allowed me and my brother to play the game without having a random count error every month, thank you.
Mustard 1 Oct @ 6:35pm 
Doesn't work. Keep getting random count error and de-syncing errors over and over again. Only mods i run are ui-overhaul and all leviathans.
Stumps 1 Oct @ 5:47pm 
Mod was working great until we saved it for the day and went to pick up our game a few days later. kept getting desyncs even right after resyncing, its like the mod no longer had any effect after we saved and loaded. Is there anyway to address this and find out why this is happening?
Walrush 1 Oct @ 4:52am 
This mod is actually helping a lot. Kept getting the Random_Count desync, but I'm not anymore. Thank you man.