Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

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File Size
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11.024 MB
6 May @ 4:14pm
6 May @ 4:23pm
2 Change Notes ( view )

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Bigger Game

Description
Works with the current game build.

-Bigger Big Huge maps
-5000 pop cap
-Bigger city radius and more farms per city (up to 10 farms)
-Higher cost and time for techs, ages and upgrades (8x to 16x)
-Stronger towers, forts, cities and wonders (sieges will take more time and resources)
-Significantly higher commerce cap (need the modified .exe to go higher than 999)


I used some values from the mod LongGamePlus: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2633154823


The mod contains a modified riseofnations.exe, I changed some values to allow a higher resource cap, you can find it at: "...\steamapps\workshop\content\287450\3477206893", make a backup of the original .exe and replace it by this one.

So if you want to go beyond the 999 commerce cap just replace the game .exe with the one I provided in the mod files. If not, you'll be capped at 999, it's hardcoded in the game executable.

Don't forget, if you want to revert to the default max 999 commerce cap, replace the .exe with the backup or delete it and check the game files.

You should be able to select the mod when setting up a Quick Battle, all it'll do is select my custom game rules, it will NOT replace the executable with the one I provided (because it cannot), so the commerce cap will be set at 999.

Should work in multiplayer and with AIs too, if not, just make sure every player uses the same .exe and all 4 rules.xml files from the mod. You can even replace the original ones with mine manually BUT DON'T FORGET TO MAKE BACKUPS or just delete them and check the game files via steam.