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1 - The staircase. It's a staircase, from the roof to the ground, 30 levels of stairs. Almost SCP-like, and it's funny to see a level like that.
2 - The open field. It's an airstrip, a big open airstrip, and you have to go through it. Feels like a No Man's Land.
3 - The parking lot. It's an underground parking lot. You're stuck here until it's time to escape. It's absolutely claustrophobic.
So 3 miniature maps with clever concepts. I have never seen somebody design a campaign like that, every chapter is one space, with one core idea. That is pretty cool.
地图确实太空了
第一关在不停的下楼梯
机场那里确实没什么压迫感