Xenonauts

Xenonauts

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Mirage F1 Interceptor
   
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1.288 MB
1 May @ 9:21am
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Mirage F1 Interceptor

Description
This mod adds the Mirage F1-EX, a fictional variant of the Mirage F1 as an early game interceptor.

I felt the Mirage F1 was a perfect for the mid cold war setting of Xenonauts, giving Europe some representation alongside all the American and Soviet jets. It is loosely based on the real Mirage F1 M53 prototype, and I tried to match the overall tone of the xenopedia in its description. It unlocks with the Foxtrot tech, and also requires that you build it in the workshop.

An advantage the F1 had agaisnt the F16 at this early stage was the ability to use radar missiles. The F1 was also widely exported and adapted to customer requirements, such as air to sea missile capability with Exocet- being able to carry a heavy missile felt like a capability that would help this plane stand out and seemed otherwise thematically appropriate.

In terms of balance, it feels a bit like a ""super Condor"", still not being able to match the Foxtrots speed or range and you really struggle to catch anything. I would rather this plane be a sidegrade to the Condor but I'm not sure how to achieve that. I have been considering removing some of the weapons- any feedback is appreciated (or you can just edit the xml files yourself, its easy to do).
2 Comments
Dr. Madcat 9 Jun @ 4:40am 
Hell yeah, thank you for the good food, this workshop is starved out of new content :winter2019joyfultearsyul:
✠✟Prom3th2us✟✠ 9 May @ 6:16am 
I liked it very much. It increased the variety of aircraft. But I wish someone else could make an F-14 or F-15 too :')