EvoLife

EvoLife

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XL_RagingRivers
   
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79.139 MB
1 May @ 7:16am
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XL_RagingRivers

Description
The original terrain was heavily modified to create strong currents in two main channels from left to right. There are cell destroyers on the right.

As usual for my setups, HP and Energy Requirements to divide have been increased. Gravity has been cut to about half of normal and amount of energy per step has been increased in some cases to two. Biomaterials have been pretty heavily modified. Biomaterials do not stick to each other. Only one biomaterial was set to stick to alive cells, one to dead cells, and one to gas.

Because of the very heavy currents sweeping cells into the cell destroyers, attaching to rocks to form biofilms is advantageous. Because of the currents there are locations where abundant food is available without needing to move. No designed cells were used in this simulation.

The inspiration for this idea came from "Two Rivers" by Paradox Edge. However, this is a very different take on it.