Oxygen Not Included

Oxygen Not Included

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Coal World Trait
   
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593.529 KB
30 Apr @ 2:30pm
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Coal World Trait

Description
Coal World Trait

This mod adds two new world traits to the game: Coal Rich and Coal Poor.

White it is very easy to add a new trait with mass and band multiplier, they now have a major flaw after the updates. They do not affect Map Features and Map Templates.

These are areas defined in seperate files in worldgen with their own set mass overrides.

In case of Coal and some other materials too, sometimes half of the map is build from such features and simply adding a trait will affect only the autogen seams of target material, which mostly makes no difference.

My mod fixes this - giving user the option to affect both features and templates as well as mass multiplier itself.

If there is an interest I'm happy to make one for other materials and elements too.

Compatible with all mods that allow trait selections!

There is NO need of restart after changing mod settings!

Available settings

All settings can be accessed by clicking OPTIONS button in the Mod Manager screen.

Be sure to hover the mouse coursor over each option, to read the details of what it does and which attributes are affected.
  • Coal Rich mass mulitplier - sets coal multiplier when Coal Rich is selected as world trait.

  • Coal Poor - mass mulitplier - sets coal multiplier when Coal Poor is selected as world trait.

  • Affect Features - when selected map features will be affected too - example map features: CoalDeposit, CoalDepositDense, MetalVacuumBlob etc.

  • Affect Templates - when selected map features will be affected too - example map templates - geysers, POIs: geyser_steam, lab_poolbottom, lab_burrow etc.
Uses PLib by PeterHaneve for options and menus.

Example Map Features and Map Templates