Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem











1. New method of attempt to block Sol Raider traits from giving a prestige penalty when delivering raid loot as non-tribal.
2. Traits now give bonuses to Knights and increase Knights, instead of MAA.
3. You may now raise raiders when at war. The AI can still only raise raiders when not at war.
I did take another round on trying to get rid of the prestige penalty when non-tribals deliver raid loot.
I will most likely make it more knights. I chose more maa regiments because they have a reliable skill while knights might have a prowess 30 or a prowess 8 or something.
If you get any raiding malus, let me know!