Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

26 ratings
RE:GMPW (deprecated)
   
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Tags: Mods
File Size
Posted
Updated
64.151 MB
28 Apr @ 10:59pm
21 Sep @ 10:34am
4 Change Notes ( view )

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RE:GMPW (deprecated)

In 1 collection by Conniday
Cosmothnaut
11 items
Description
Lads, lasses and tabletop glasses, I have managed to fix the current version of General Munitions!

You can go back to the official mod page now. I will continue to keep this page up for anyone using it, but please note that for future updates, you should go back to the original mod page.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3046125111
49 Comments
Conniday  [author] 23 Sep @ 8:42pm 
Yay!
Panzer_61 23 Sep @ 7:06am 
The mod worked, thank you so much. I'm so glad I stumbled upon this mod—it's become a real gem for the game! Thank you for your hard work. :)
Conniday  [author] 21 Sep @ 10:34am 
mod updated, check if it works now
Panzer_61 21 Sep @ 7:55am 
I don't know if it might be it or not, but it gives me this : "Unable to find node at path "Sound" relative to" and \steamapps\workshop\content\799600\3472566018\Parts\Weapons\SandevistanDrive\sandevistan.rules>/Part/Components/BoostOffComponents/Components/BurstEffects/MediaEffects/0".
Conniday  [author] 21 Sep @ 5:52am 
currently working on the mod again, anyone care to send me the crash logs as to why the sandevistan isn't working?
Conniday  [author] 20 Sep @ 1:08am 
i guess ill do that for now
names[] 18 Sep @ 7:45pm 
its a kinda half-assed solution but you can comment out the sandevistan drives from mod.rules and techs.rules
Conniday  [author] 18 Sep @ 9:02am 
dont want to work on any cosmoteer mods right now
mgunh1 18 Sep @ 2:45am 
No longer compatible as of 30.1b
sandevistan.rules appears to be the issue
Azrael Arouvotz 17 Sep @ 11:43am 
Considering when everyone started reporting problems, I'm guessing 0.30.1's sound update is what broke this, just like how it broke most mods.