Garry's Mod

Garry's Mod

197 ratings
zs_clubzombo
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic, Realism
File Size
Posted
Updated
264.871 MB
25 Apr @ 11:08pm
27 Apr @ 10:00pm
2 Change Notes ( view )

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zs_clubzombo

Description
⚠️ Counter-Strike: Source is REQUIRED!
⚠️ Navmesh is not included.
⚠️ This version of Club Zombo is for the Zombie Survival gamemode.

this was my first attempt at an addon, enjoy :)

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Club Zombo Storyline
Pushed out of a shelter, you venture deeper into Chicago in search of the infamous Club Zombo. Here you hope to recover from the loss of supplies you suffered upon leaving your shelter behind.

This place used to be a mecca for the night life in Chicago. There's no doubt that this place is still filled with undead.

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Features
  • No ZP:S mounting needed (content is packed in)
  • Three consistent sigil areas with many props included
  • Two zombie spawn areas
  • Beautiful LDR and HDR Cubemap reflections
  • Brush and entity cleanup and fixes
  • Smooth optimization and performance
  • Room extensions and overall lighting improvements
  • Ambient sound and soundscape fixes
  • Overall map originality
  • Multiple entrances and pathways for both teams
  • ZPS Spectator Room + Unused Asset Treats 🍬

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Map Credits
  • Map by Deej and Ivy
  • Custom materials by Ivy
  • Polished by Cheque and DrRobot
  • Remix for ZPS 3.1 (2018) by Casei Magnus

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Special Thanks
  • Rico - Map Testing and Sound Improvement
  • Mr.ROFLMAN - Pack/Repack and Optimization Support
  • MKA0207 - Map Testing
  • The Zombie Panic: Source Community
24 Comments
vzsigma 28 Sep @ 1:23pm 
thanks a lot man
mya™  [author] 28 Sep @ 1:22pm 
@vzsigma You need to download Hammer++ for Garry's Mod (or whatever source game you're mapping for) on top of installing and mounting the necessary assets to make them available in H++. You can watch ROFL's tutorial on how to get started here
vzsigma 13 Sep @ 2:23pm 
question how do you make zs maps is there something special i need to do in hammer editor
im so awesomeee 30 Jul @ 5:22pm 
i saw this in a realism pack now i can infer what this is gonna be used for :steamsad:
mya™  [author] 9 Jul @ 1:28pm 
Np, use it as much as you'd like! :steamhappy:
Cpt.Haxray 5 Jul @ 12:54pm 
Neat. Always wanted to try to port some ZP:S maps over to gmod for use in gamemodes, but got annoyed trying to get the VPKs to decompile(For some reason the normal methods were refusing to open ZPS's files??)

Would it be alright if i used your version as a base for a TTT conversion?
Crontoon 25 Jun @ 7:36pm 
good map bya my-uh:BITRAY_Neutral:
LilFoxxieX 4 May @ 4:48pm 
R.I.P. Zombie Panic Source, Used to be such a good game.
freelancer 4 May @ 2:37pm 
the club reminds me of "Karma" from BO2
Crispy 2 May @ 3:08pm 
we are here gang :steamhappy: