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I'm probably not gonna incorporate that in this mod, but... that's a great mod idea. I may use that for later.
Bosses getting stronger with every use. >:)
Imagine the chaos, if that was true. >:3
Unfortunately stats will not be saved across both mods. I separated them because they work in fundamentally different ways and don't mix with each other very well. You can use chat commands like /addexp or /setlevel to modify an item's exp to bring back what you already had, otherwise I'll look into some way I can transfer data between mods.
That's an interesting idea, but I think it would work better for a different mod. This mod is solely for items to gain exp and stats the more they're used. I will attempt to figure out a solution to make summon weapons more viable for this mod's use, but in the meantime you could consider using the /addexp command to level up your minions to match your whip or something.
like maybe instead of a held item level up or summon damage and every milestone for it you get a 10% summon dmg boost, kinda like the saitama progression mod specifically for summons?