Backpack Hero

Backpack Hero

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Chuck's Pokemon Mod
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Mod Types: Items
Character: Purse, Tote, Satchel, CR-8, Pochette
File Size
Posted
Updated
3.990 MB
21 Apr @ 4:15pm
26 Jul @ 8:22am
35 Change Notes ( view )

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Chuck's Pokemon Mod

In 1 collection by chuckeroo777
Chuck's Collection of Miscellaneous Mods
25 items
Description
A pack containing pokemon eggs!
15 Comments
ryu0015zukioff 25 Jul @ 9:42am 
ty 4 such a nice mod
JackThejil 13 Jul @ 10:46pm 
... it feels like there should be a legendary power trick shuckle somewhere in this thing. Would probably do like 200% max hp damage after a few turns or somethin', heh.
JackThejil 28 Jun @ 9:04am 
delightful confirmation: if you have enough charizards (first seen: 11 charizards + 3 ninetails and some random other fire types), you can get burn to overflow :D

it doesn't happen often until presumably extremely high endless loops (something has to survive round one, and I'm guessing it takes a while before stuff can tank 200k+ burn turn one), but the rat kings can basically force a couple extra turns of burn stacking so. Fwoosh~
Gym_Leader_Myth 27 Jun @ 3:53pm 
Bug eprt: Elderjel only activates when mana flows through it
Elderjel is not conductive.
Lethrahn 11 Jun @ 5:15pm 
celesteela seems to remove regen instead of adding to it.
probably because i'm activating it with wimsey wand, not sure why its happening though
Nisra 10 Jun @ 2:43pm 
@hijagpreet These are limitations of the game itself.
Since it's only possible to limit a combined use (which this mod uses for the item-based evolutions) to an item type, not a specific item, any ingredient item (including the vanilla 'Old Log' item) can be used to evolve any pokemon that needs an ingredient item (zero shard, soothe bell, etc.).
Likewise, the 'two enemies dying counting as one' problem is also a base game problem. There just isn't much in vanilla where you'd notice it.
Unfortunately, there's nothing Chuck can do unless the dev changes these limitations.
hijagpreet 7 Jun @ 9:16pm 
Also when 2 or more enemies die together it only reduces the count by 1
hijagpreet 7 Jun @ 9:14pm 
Two things I saw in my play through, if items are created by coral alternate use upgrades pokemon regardless of which one is used, used zero shard for most upgrades in one run even tho some of them didn't ask for it.
hijagpreet 3 Jun @ 3:15pm 
Really love your mods!
莼菜 3 Jun @ 6:40am 
Rare Candy is supposed to replace any evolution item, yet it doesn’t work for Dubblade’s evolution. Is there a bug? It’d be awesome to get this sorted so the candy works as intended. Thanks for all your hard work on the mod!