Kerbal Space Program

Kerbal Space Program

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*FALCON MILLENNIUM* v1.1
   
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Craft
Craft Type: Ship
File Size
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2.596 MB
17 Apr @ 10:55pm
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*FALCON MILLENNIUM* v1.1

In 1 collection by DEAD MEAT
The KSP Home World ION Navy
25 items
Description
The FALCON MILLENNIUM
SCREAMING EAGLE DUNA SCOUT Package.
Crew of 5 (3+2)
(v1.1)
finial version
4/18/25

NO MODS
ONLY STOCK/DLC GAME PARTS USED TO CRAFT


I wanted to create something NO-MODS that would make DUNA a routine trip.
That Chic Delta-V that everybody keeps talkin' about has one of these Tattooed on her Ass.

The SCREAMING EAGLE FALCON MILLENNIUM
Crew of 5.
It has a X-1500si 2 Kerbal Spaceplane/Reentry Vehicle and a 3 Kerbal DUNA rated Lander.
The FALCON MILLENNIUM is the ION FLEET's Corvette, this Hull can run wide open and the system is balanced to where at full throttle with all engines going it uses almost NO Electrical Current and almost NO XENON Gas. The Wolfhounds and the IONS compliment each other and develop enough velocity to hurl the FALCON clear out of the System. Like the rest of the ION Fleet it has a 2/3rd's Cruise Speed and a 1/3 AFK Speed on the IONs alone and the ability to run for hours. You can set up maneuvers in the distance (time) and dial in the throttle to match and it's like setting a course. Starting off large maneuvers with all engines and switching over to IONs alone at about 30% to go increases the Vessel's range for a trade off of time. It can capture Moons on the IONs alone.
Designed for two way missions to DUNA and to be able to use DUNA's Atmosphere during it's Capture, TARGET PE = 25K. It dominates all Space in between and turns any Moon mission into a walk in the Park. The Falcon Millennium does not come with my customary Auto Launch Sequence because it's so OP and relatively a joy to fly, and it's usually headed straight up and out anyways, it was deemed unnecessary. If you can't hook an Orbit in this, you can't in anything.
All real Sports Cars are manuals, everybody knows that.
There is a simple 3 Kerbal Command Pod/ Reentry Vehicle with Parachutes on the FALCON for the Lander Crew to transit and return to Kerbin in if needed.

The Package includes ...
A CRAB Medium Duty Lifter set up to punch straight out into an Interplanetary Orbit.

The Model-EZ 3 Is a 3 Kerbal Lander that is DUNA rated and can land there and then make orbit, but it's tight, every little bit you can shave off with the IONs coming in means more Liquid Fuel getting back up. It's wide-track design makes it difficult to tip over, you kinda' gotta' try to. It has plenty of storage for setting up COMMs Stations and also has 2 IONs for conserving Liquid Fuel and Emergencies. The IONs are also ideal for fine tuning Orbits and Intercepts. The Landing Gear can be retracted and just set the Vessel down on the Engines to stop any slide. It laughs at any MOON.
*For Kerbin Moon missions the E-Z 3 is more than capable of making the return to Kerbin on it's own.

The X-1500si Is a Spaceship, Reentry Vehicle, & Plane of exceptional performance. The X-1500si can return to Kerbin from DUNA or JOOL once in FREESPACE. It was designed to withstand a "First Skip" at 45,000m ALT at any speed when coming in hot. So no matter at what distance you can dial in a maneuver that has an Pe=50,000 at Kerbin and you're home free. Like a Bullet. It carries a lot of Science that all will return to Kerbin with it. It also features ION Engines for FREESPCE travel and conserving Liquid Fuel or Emergencies. It does not require a Runway and can handle unpaved surfaces. It has around 45 minutes of Flight Time in the Atmosphere. It is recommended that you keep an eye on the OXIDIZER level in Space.

The FALCON is the Vanguard of the ION Fleet it was designed to be able to substitute the Lander for a Fuel Cell in order to penetrate the JOOL system. Here's the plan, Make a Fuel Cell about the same dimensions with a docking port, cross-feed enabled on both, set auto-strut to "heaviest part", and a fuel priority of +10. Use it up and drop it. Proceed to JOOL. Use up the remaining Fuel in the Falcon Hull making the Maneuver home and kick that and wing it back without the Mass.
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OWNERS MANUAL :

#1 Pre-Flight Launch setup :
a) KERBIN in trail of DUNA @ 45 degrees
b) Dark side heading out @ 12am

#2 DUNA Capture :
Target PE=25K

there is a video included for "The TRIPLE LINDY", it's a maneuver for distant targets