Conan Exiles

Conan Exiles

31 ratings
SimplyMagic
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7.715 MB
15 Apr @ 11:04pm
16 Jun @ 7:18pm
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SimplyMagic

Description
This mod is geared towards low population roleplay servers. It is a standalone mod that currently adds spell 'weapons' that neither break nor run out of ammo. Their damage should be comparable to a dragon's fire breath.

In order to obtain the spells you will need to add them from the admin panel (Simply search the gear tab for "pyromancy", "Electromancy", "Cryomancy" e.t.c.

This mod is a work in progress and I made it mostly for my own private server but I wanted to make it available incase anyone else would like to play with it. Each of the major spell weapons have a primary spell attack, and a secondary spell attack used with the block key.

Spell weapon: Primary / Secondary
*Pyromancy:
-Flames / Combust
-Fireball / Embers

*Electromancy:
-Horizontal Lightning bolts / Vertical Lightning Strikes
-Stasis / Burst

*Cryomancy:
-Frost Stream / Ice Geyser
-Shred / Shatter

More spells and polishes are planned.

New in this last update are some additional spells including projectile based spells for electromancy and cryomancy. My intention was to make each feel somewhat different. While Cromancy's "Shred" is only effective if it hits a living target it is highly damaging. The new Electromancy "Stasis" Spell will knock down the target it collides with.

Mod ID: 3464765609
8 Comments
vrok60 19 Aug @ 9:52pm 
Is this Mod still working being maintained?
⚸ Lilitu ⚸ 20 Jul @ 9:37am 
Wonderful mod! Me like.
Rhoshan 10 Jun @ 4:43am 
I alter them using Pippi. Not the tag, but the actual benefits. It won't say "balanced", but I get the benefit from the two stats I use (not str/agl). I also give them costs to use, and a few other things to make them less cheat.

Will you be making them so they do not vanish upon death?
Satan 7 Jun @ 9:25am 
Hi, I have a question. Is there any way to change the attribute of a magic weapon to *balanced weapon*? I use the Ancient Sorcery mod and was wondering if I could make them into weapons for mage builds.
Rhoshan 22 Apr @ 12:44pm 
Would love to see more. Also I'm +1 for spells needing to be aimable like fireball was. To target creatures at different heights, etc. Would love a grenade style targeted aoe heal as well.
werneckm2456 17 Apr @ 4:30pm 
Fantastic mod, but fireball is by far the best spell because it can be directed... if you could put the other spells pointing to where you are aiming it would be great, at the most simple but effective mod
KemonoKhal 16 Apr @ 6:25pm 
there has been other similar mods that make sorcery a flashy weapon but they always seem unable to make it a viable option in combat, (ex. making the spells too long to cast, deal to little or too much damage to one shot things or barely give them a tingle so you get knocked on your ass before you can follow up with another attack) but I hope yours find that balance
shardinhand 16 Apr @ 3:49pm 
awesome mod! this is most of what iv been looking for, it just needs a little more polish and some more veriaty.youv really got soemthign specieal here, thank you.