Darkest Dungeon® II

Darkest Dungeon® II

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Extra Militia Barks
   
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General: Quality of Life
File Size
Posted
Updated
366.685 KB
14 Apr @ 10:23am
13 Sep @ 9:37am
6 Change Notes ( view )

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Extra Militia Barks

Description
Fairly simple mod that adds additional Barks for the Militia when:
- a Hero lands a skill on an enemy
- a Militia lands a CRIT
- a Hero dies
- Jester
- Generic Barks


Google Doc with all the barks:
https://docs.google.com/document/d/14V2JuihNtmWhjCsO400wCV33nPii-UVsMRkeSXFasPA/edit?usp=sharing.

Note: there appear to be unused triggers (such as Barks when Militia get hit). I added barks for these for those more savvy with BarkTriggers.
9 Comments
Jontej 31 May @ 3:33am 
Neat! :)
Drizkatt07 4 May @ 8:41pm 
The new dialogues are only available in English. Will other languages ​​be translated soon?
Amove  [author] 21 Apr @ 6:36am 
I believe it's possible, I'll look into it.
Clockworky 21 Apr @ 3:43am 
Hello!If i were to translate it to russian,would you include it in the mod,or that`s not possible with current mod tools?
Amove  [author] 20 Apr @ 12:18pm 
in the main menu, click on the "mods" icon. Then start a kingdoms run. You will be able to select any mods of your choosing just like you normally would in Confessions.
Hadouken Your Face 20 Apr @ 11:30am 
How do you use this with Kingdoms? I wasn't aware mods worked in Kingdoms.
Reynauld 19 Apr @ 11:45pm 
Fuck yeah this is nice:steamhappy:
Amove  [author] 14 Apr @ 6:31pm 
Yeah
Old man 14 Apr @ 6:04pm 
there is mod support for kingdoms?